Dos and Donts: Difference between revisions

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These tell the rest of the town if an area has zombies or is depleted. The most important marker is the 'depleted zone' marker as it stops others from wasting AP in going to a zone which is already depleted.
These tell the rest of the town if an area has zombies or is depleted. The most important marker is the 'depleted zone' marker as it stops others from wasting AP in going to a zone which is already depleted.


'''ASK BEFORE REPAIRING A BROKEN ITEM'''
'''ASK BEFORE REPAIRING AN INCOMPLETE ITEM'''
The town could need the resources required to fix the broken object for something else which is more important!
The town could need the resources required to fix the broken object for something else which is more important!


'''SCAN THE WATCHTOWER EVERY DAY'''
'''SCAN THE WATCHTOWER EVERY DAY'''
It helps estimate the number of zombies that will be attacking that night and doesn't cost any AP.
It helps estimate the number of zombies that will be attacking that night and doesn't cost any AP.


==DON'T:==
==DON'T:==

Revision as of 02:34, 7 April 2011

DO

READ THE TOWN FORUMS. Unsure about something? Ask on the town forums.

BUILD A WORKSHOP ON DAY 1 It's extremely important so don't waste AP on other buildings on Day 1. Other important Day 1 buildings: Watchtower and Search Tower

VOTE FOR SEARCH TOWER IF IT IS BUILT ON DAY 1 The most important items in the game can only be found in non-depleted zones which means you need the search tower to replenish them.

USE AUTOSEARCH WHEN SCAVENGING OUTSIDE You can sit there every 2 hours and potentially find resources without spending AP. This saves AP and prevents you from wandering too far and getting trapped. Autosearch works even when the zone is depleted.

PUT DEFENSE OBJECTS IN THE BANK They will provide the town with 2 defense if they are in the Bank instead of just 1 from your Home.

USE MAP MARKERS These tell the rest of the town if an area has zombies or is depleted. The most important marker is the 'depleted zone' marker as it stops others from wasting AP in going to a zone which is already depleted.

ASK BEFORE REPAIRING AN INCOMPLETE ITEM The town could need the resources required to fix the broken object for something else which is more important!

SCAN THE WATCHTOWER EVERY DAY It helps estimate the number of zombies that will be attacking that night and doesn't cost any AP.

DON'T:

DON'T BUILD A HOVEL Until the community decides to allow it. There are CRUCIAL buildings we need to use those first few planks for.

DON'T VOTE FOR A PROJECT Unless you know what you are doing. A single vote will do the trick and the more experienced players will take care of this.

DON'T STAY OUTSIDE PAST 22:40 Most towns will close and lock the gates before then and if a portal lock has been built the gates cannot be re-opened.

DON'T PANIC! Trapped in a zone with Zombies? Ask for help on the forums if you are trapped outside.

DON'T FLEE FROM ZOMBIES Unless it is almost dusk! You WILL get WOUNDED which leads to an INFECTION. Wounds and infections are hard to cure because the bandages and drugs needed to heal you are hard to come by.

DON'T USE DRUGS FOR NO REASON Unless it is life or death and the gate is an hour or less than closing. You may get saved. If you use drugs, there is a very high likelihood that you will become addicted and drain our precious medical supplies every day or DIE.

DON'T EAT OR DRINK WHEN YOU HAVE MORE THAN 0 AP They fill you back up to 6, and good foods put you at 7, but if you're at 0 or 5, you'll still only go up to 6. You should be getting 18AP every day this way. If you have the option of eating or drinking first, always eat first. Drinking water should be the last "AP refill" of the day.

DON'T EAT MEATY BONES OR HUMAN FLESH You will probably get INFECTED. Also, they can be used later to make lures!

DON'T ENTER UNEXPLORED TILES UNLESS YOU ARE ONE OF THE FIRST FEW TO VENTURE OUTSIDE FOR THE DAY If there are undepleted zones, stay there and autosearch. Remember to log in and go back to town before the gate closes. YOU WILL GET LOST AND DRAIN OUR RESOURCES in rescue attempts if you decide to waste your AP running around the desert when there are open, safe, and plump squares for salvaging.

DON'T OPEN OR CLOSE THE GATE UNLESS YOU VOLUNTEERED ON THE TOWN FORUMS TO BE A GATEKEEPER If it's a new day, feel free to open the gate if you're the first one out the door.

DON'T RUN OFF TO A FAR CORNER OF THE MAP Stay within a few tiles and we can help you if you run into trouble!

DON'T TRY TO USE HEROIC ACTIONS AS A RESIDENT The magical teleport won't save you unless you're a Hero.

DON'T FIGHT ZOMBIES WITHOUT A WEAPON Unless you are extremely lucky, you will never land a hit and waste AP.

DON'T USE THE 'EMS' It will wound you and you will eventually die. This should only be used in an extreme emergency and then firstly by a citizen who is already infected.

DON'T CONSTRUCT TEMPORARY DEFENSES Unless there is nothing else you can build to defend your town. They might seem tempting with their low resource and AP cost, but they only last the night and can often waste precious resources, like nuts & bolts.


Note: this needs to be cleaned up a little to make it more readable.