Debris heap
Revised for Season 17 |
Debris heaps (including sand and rotten vegetation) are covering 50 % of all non
Explorable Ruins on map creation. Each buried
Ruin will then contain a random number of debris heaps between 1 and 19.
If a ruin contains at least 1 Debris heap then the ruin is identified as a Buried Building until you remove all the debries on it.
Removing Debris[edit]
Debris heaps can be removed by using 1
per heap or with
Ness-Quick Weedkiller (2–3 heaps). The second option is the one to be preferred because it does not cost any
.
Distinction[edit]
Every used for removing
Debris heaps will provide one
Excavations
Distinction.