The Attack

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Revision as of 15:29, 4 February 2012 by imported>Tamle (→‎Lazy zombies: New changes for season 4)

The Attack of the Hordes takes place every night at midnight (23:00 game time in the UK version), the zombies attack the town and attempt to kill citizens. Citizens who die outside during the night will be added to the horde. The citizens in town must build various defences to keep the shuffling, groaning masses at bay.

How many zombies get in is simple. If the town's defense is more than the amount of zombies attacking, then you will be safe and the citizens inside town will suffer no damage. If the town's defense is lower than the amount of zombies attacking, then some zombies will be able to enter town and kill or terrorise the citizens. Note that if the gates are left open, then the town defense does not matter and all the zombies will make it in.

The attack has a relatively predictable pattern. It will steadily increase for two to three days, then suddenly "spike" approximately every four days to hope-crushing heights. On this spike, the size of the attacking horde will be larger than average, and it may be difficult to gather the needed defense. The day after the spike, however, the attack will return to average or below average for a day, possibly even decreasing in number temporarily.

Any zombies who make it into the town are randomly divided between the members of the town. Resisting these zombies is the duty of the defense rating of your house; 1 point of home defense = 1 zombie turned away. If you are assaulted in the night, but survive, you will start the next day Terrorised.

However there is a small chance that you were attacked but did not get terrorized. In which case, the message from the Crow will be as followed:

"You were really sweating last night! You heard them groaning, banging around and yelling outside. Eventually your door gave way and you took refuge under your bed, clutching your remaining possessions, trying not to think about the situation. Then they left... Shaking with fear you eventually came out of your hiding place, grateful that you survived."

Lazy zombies

When we have an overflow, the number of zeds attacking the citizen inside depends on how many people stayed inside town. The rest of the overflow zeds become lazy zeds--they wander and don't attack anyone. So if you understand how attack zeds are calculated, then just subtract that from the overflow zeds to find out the lazy zeds.

The attack zeds follow this simpe formula that reflects the number of citizen inside and the day of overflow:

attack zed = (day + x) * y,

where,

day = day of overflow

x = 1 for day 6 to day 14 x = 4 for day 15 to day 18 x = 5 for day 19 to 23 x = 6 for day 24 or higher

y = 10 if citizen # in town is 10 or less y = citizen # if citizen # in town is 11 to 25.

The formula does not work if citizen # is greater than 25 and if day is 5 or less.

If the overflow zed is greater than the predicted attack zed, then the difference becomes the lazy zed seen for that day. If the overflow zed is less than the predicted attack zed, then there will be no lazy zed, ie., all overflow zed will attack.

Special messages

If, during an attack, zombies get in (it doesn't matter how many) and no one dies, it will be called "a miracle". If, during an attack, zombies get in and only one citizen die, it will be called "a stroke of luck"

No deaths due to lazy zombies, a miracle happens
One death, some citizens call it a stroke of luck
















What can I do during the attack?

During the assault, the game is inaccessible for 10-20 minutes, during which time a video will display instead, with two randomly chosen actions. Clicking either action refreshes the page and brings up other actions. There's no real value to this; just something to amuse yourself while waiting to see how your town fared.

List of actions:

  • hug your rucksack
  • scream
  • wail like a banshee
  • grind your teeth
  • hug a broken guitar
  • cry nervously
  • scream and panic
  • hide behind the wreckage
  • hold the door
  • wait under the sheets
  • call for help
  • yell “help”
  • hide in a box
  • hide under the bed
  • wait calmly...
  • curl up in the fetal position
  • sing at the top of your voice, alone
  • pray for your life
  • clench your cheeks

External links