Death

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This page has automatically been added to the to do category for the following reason: Work on all the todo tags; sort out choice between deaths category + individual pages, or current state of one long page.. The page was tagged by: -- Nickyh 08:23, 11 September 2013 (PDT)

The final event in every game of Die2Nite, death is usually brought about by the claws and teeth of zombies during The Attack at 23:00 game time, but can also be caused by ending the day with potentially fatal Status Effects or using certain items.

Each different way of dying has a death quote and a portrait of the dead player's character, lying stone dead in their bed or on the desert sand. Even though they all are in the same position, they differ for details such as body damage, skin color or facial expressions.

Aftermath[edit]

After you have died, any Distinctions earned will be added to your Soul, and depending on how long you survived in a town you will gain Soul points. You may choose to Reincarnate into another town; you may also access the World Forums (though, obviously, not the Town Forum), view Souls, and perform other non-Town-related activities while in the Afterlife.

Your Home is no longer protected by locks and items within may be pillaged by living citizens. Homes may also be recycled to reclaim all materials used in their construction. Shunned citizens also leave behind a Banned Citizen's Note in their house that points to any items they hid in the desert. Any objects in a hanged citizen's possession are returned to The Bank. Since season 11, you will spawn a lost soul Lost Soul outside of the town, this has no effect on your Soul. There is no effect on any town you join after your death. For more information on the effect of lost souls on towns; see Season 11.

Terminal dehydration[edit]

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"Lack of water is something really rough. During your last hours, your skin began to dry out and crack, and your tongue was massively swollen. You tried to find anything at all to drink, to no avail. Some said they saw you shovelling sand into your mouth with both hands before you collapsed, stone dead."

A common sight in many towns after the third attack, most dehydration deaths are from players joining a town and then not logging in for the remainder of their life.

Suicide by ingestion of Cyanide[edit]

"Rather than continue living with this band of losers, you decided to simplify your existence... by shortening it somewhat. In short, by a day or so..."

Aside from the occasional guy who tried to "use" cyanide because he had never heard of it before, most of the time players commit suicide to quickly "leave" the current town and join a better one.

  • Caused by using (ingesting) a Cyanide capsule.
  • Upon death, player drops Unrecognisable Remains.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.



Mob justice (death by hanging) ![edit]

This page has automatically been added to the to do category for the following reason: Find corresponding picture and death quote. The page was tagged by: -- Nickyh 08:23, 11 September 2013 (PDT)


It's a shame that some citizens just don't know when to stop, so the rest of the town is forced to stop them.

  • Caused by receiving an 8th complaint after the Gallows has been constructed.
    • A Shunned citizen can be hanged by receiving another 8 complaints with the Gallows constructed.
  • Upon death, earns Hanging.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.

Disappeared in the World Beyond during the night ![edit]

"A little after midnight, a deathly silence fell all around you, as if all life had suddenly come to a halt. The night was icy cold... Then you saw them, dozens of them... hundreds even, meandering towards you... Their hands grasp you, grab you, pull and claw at you... Then they drag you with them throughout the night, to be devoured in the small hours."

A common type of death, citizens often disappear in the World Beyond because they simply forgot to return to town when the sun sets, or were unfortunate enough to have a zombie stumble upon them while trying to Camp at the Ruins.

  • Caused by ending the day outside the Town Gates, in the World Beyond, or from a failed attempt to Camp overnight.
  • Upon death, player drops Meaty Bone.
  • Upon death, earns Night in the desert.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.
    • There are a few exceptions where the day will be considered complete, such as when the Town is Devastated.

Lacerated... Devoured... during the night's attack ![edit]

"Barricaded in your house, you had hoped they would pass by... You heard them groaning, sniffing at your door... then, nothing. A nearby window shattered. Badly boarded up no doubt... You screamed as they pinned you against your bed and devoured you slowly. Nobody came to help you. Nobody."

Another common type of death, many citizens would huddle under their blankets during The Attack and pray the gates would hold, but more often than not, it doesn't.

  • Caused by being eaten in one’s bed during the nightly attack, either by zombies overwhelming the citizen’s home Defence, or by an undisposed and reanimated corpse of another citizen who died in town a previous night attacking the citizen (which bypasses home Defence).
  • Upon death, earns Dead in your bed.
  • The day will be considered complete if the citizen was killed by having more zombies than one's home Defense attacking the home.
  • The day will be considered incomplete if the citizen was killed by a reanimated corpse inside the town, so most distinctions earned on the day of death will be lost.

Withdrawal[edit]

"Drugs are fine when you've got some. When your stash runs out, it's a whole other ball game... You start shaking, then your body empties its contents every ten minutes. When your dependance gets worse, you end up losing your mind. That's when you see people swallowing pebbles, thinking they've found pills."

A horrible mistake on top of another horrible mistake, citizens who accidentally became Hooked! must consume a drug every day until The Bank runs dry. Then, they would have no choice but to face death.

  • Caused by ending the day Hooked! while not also Drugged.
    • The Hero ability Cheat death can evade, for one night, death from certain statuses, including withdrawal.
  • Upon death, earns Deaths from withdrawal.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.


Generalised infection[edit]

"Little by little, the illness spreads inside you... Quickly, the signs of the infection start to show on your body : wounds, bruising, decomposing flesh... Up until the final agony, which lasts several hours. Death is now almost a relief."

Infected citizens must flip a coin every night. If it lands on heads, they live to see another dawn. If it lands on tails, then someone will have to drag out a corpse tomorrow.

  • Caused by ending the day Infected (50% chance of death).
    • The Hero ability Cheat death can evade, for one night, death from certain statuses, including generalised infection.
  • Upon death, earns Deaths by Infection.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.
    • There are a few exceptions where the day will be considered complete, such as when the Reactor’s durability reaches zero and explodes, causing all citizens in Town to die of generalised infection.

Shot in the head[edit]

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Sometimes, moderation may require a particular citizen to be eliminated from a Town. It is in those rare occasions that The Crow would swoop into Town with a loaded revolver and unload a round into said Citizen’s forehead.

  • Caused by an admin killing/banning a player.
  • A rare death, mostly for moderation against multi-accounts.
  • Very little is known about this death. Most, if not all, accounts were directly banned.
  • During the Clash of the Titans, a competitive event exclusively for Heroes, the admins threatened to shoot a citizen in the head once he ran out of Hero days and became a Resident. Luckily, said citizen survived by having Heroes in the same Town donate Hero days via Brothers in Arms.

Injected with a poison ! (Dead)[edit]

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"You swallow the product without a second thought... It only took a few seconds for the poison contained within to hit your bloodstream, causing your blood vessels to dilate almost instantly. First, you collapse, then your whole body begins to spasm. Then your heart stops. You have been murdered! !"

Unlucky for you, someone in this Town had some immoral intentions and a Vial of Poison on their hands. Isn’t it ironic that your last meal is what killed you?

  • Caused by consuming something tainted with a Vial of Poison.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.
  • A relatively rare death, as it is hard to both prepare a Vial of Poison, deliver it to the targeted target without being caught, and making sure the citizen will consume it.



Eaten by a Ghoul[edit]

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There was a hungry Ghoul roaming about, but lucky for the Town, it’s no longer hungry. Unlucky for you, you’re not part of the Town anymore.

  • Caused by being eaten by a Ghoul outside or inside the Town.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.
  • A new type of death add in Season 7, along with the introduction of Ghouls.

Ghoul killed[edit]

"You have been fatally wounded... Your constitution isn't what it used to be, and being a ghoul makes you extremely vulnerable. It's a shame, you could have gone far with this power (or curse)..."

Most Ghouls tend to get greedy with the ability to consume a neighbour per day in exchange for a Hero day, so it will ultimately lead to the whole Town chaotically throwing punches at each other to eliminate the Ghoul. Unfortunately for the Ghoul, all it takes is one sucker punch for their head to literally fall off.

  • Caused by being a Ghoul and being attacked (punched) and killed by another citizen.
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.


Ghoul died of starvation[edit]

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Ghouls have an unending hunger for human flesh. If a Ghoul could not find an opportunity to strike, cannot find substituting foods to hold back the hunger meter, or , for reasons unknown, chooses to be a pacifist and not consume his fellow citizens, then the Ghoul will soon die of starvation.

  • Caused by being a Ghoul and having the hunger bar fall below the red line (not enough human meat consumed).
  • The day will be considered incomplete, so most distinctions earned on the day of death will be lost.
  • A new type of death add in Season 7, along with the introduction of Ghouls.

Death by Meat Locker[edit]

This page has automatically been added to the to do category for the following reason: Find exact Death title, death number. Picture?. The page was tagged by: -- Nickyh 08:23, 11 September 2013 (PDT)

"Let's not beat about the bush. There are some people in town who don't like you... Several in fact, your neighbours, and even some of your friends helped drag you to the town gates... To the "meat locker". Without trial, they locked you inside, then someone suggested throwing stones at you for entertainment purposes. What a result for you! You were barely conscious when the zombie horde arrived..."

So, the Town has decided that you are better off as zombie bait and their afternoon entertainment show. On the bright side, being lapidated to death was probably better than still being alive when the zombies arrive tonight...

  • Caused by receiving an 8th complaint after the Meat Locker has been constructed (overrides the Gallows).
    • A Shunned citizen can be caged by receiving another 8 complaints with the Meat Locker constructed.
  • The death of this Citizen provides temporary defense to the town: a Resident provides 40 , while a Hero provides 60

Possesed by a tortured soul.[edit]

« "While you heard the Shaman's words, you never thought he was serious. Nothing is 100% in this desert and the potion he gave you... Well it didin't work. The tortured soul you tried to help latched onto you and easily overcame your unprotected soul. It's violence and rage left nothing of you but an empty shell, doomed to be devoured by the horde." »

Cause: Death by picking up Tortured Soul without a Mystic Potion used beforehand.


Notes[edit]

If you close your account while in a game of Die2Nite, it will say you died of an 'Unknown Reason'.

See also[edit]

External links[edit]