Construction Sites

From MHWiki

The Construction Sites can be accessed via the town menu. Buildings are the main source for Defence and Water, but there are also many other effects. Resources and Action Points are required for construction and Blueprints must first be discovered for many buildings.

Wall Upgrade v1[edit]

Building Blueprints Effects Action Points Resources
Wall Upgrade v1 -   30    30 ×10 ×5
Great Pit -     10    70 None
Great Moat -   60    60 ×20
Spiked Pit -   45    35 ×8 ×2
Old-school traps -   35    25 ×1 ×2
Scavenger's Gallery    with at    30 ×1 ×3 ×1
Wall Upgrade v2 -   20    40 ×5 ×5 ×2
Inner Wall   70    60 ×35 ×5
Third Wall   100    60 ×30 ×5 ×3
Überwall   80    50 ×10 ×10 ×10 ×2 ×10
Evolutive Wall     55    65 ×5 ×15 ×2
Metal Patches   35    15 ×5 ×3
Spiked Wall   45    35 ×5 ×2 ×1
Slip 'n' Slide -   60    35 ×2 ×10 ×2 ×10 ×1
Shredder Wall   50    40 ×15 ×2
Zombie-shredder   55    40 ×15 ×3 ×1 ×5 ×1
Screaming Saws   55    45 ×10 ×5 ×1 ×2 ×2 ×1
Wooden Fencing -   40    60 ×15 ×5
Small Fence   60    50 ×10 ×8 ×2 ×1
Barbed Wire -   20    10 ×1 ×2
Bait -   30    10 ×2
Plywood -   15    30 ×2 ×2
Concrete Reinforcement   80    40 ×10 ×5 ×5
Armour Plating -   30    30 ×10
Armour Plating v2 -   30    30 ×10
Armour Plating v3 -   45    30 ×8 ×8
Extrawall   50    25 ×15 ×15
Portal Lock -     5      from 23:40   15 ×2 ×1
Automatic Piston Lock   30      auto- 23:30   45 ×10 ×2 ×1 ×2 ×1
Last-minute Lock    auto- 23:59   10 ×1
Reinforced Gates -   25    35 ×3
Ventilation System   20     Bypass closed    45 ×10 ×2 ×2
War Mill   20    25 ×4 ×2
Saniflow Macerator   50    55 ×4 ×10 ×2 ×2
Emergency Supplies -   -   40 ×5 ×5
Wood Plating -   40    20 ×6
Guerilla Traps -   60    30 ×3 ×3 ×5 ×1 ×1
Rubbish Heap -   5    10 ×2 ×2
Mount Killaman-Jaro   60    40 ×2
Spikes -   30    15 ×5
Pits -   30    15 ×5 ×1
Bomb Factory   35    30 ×2
Abject Panic   70    25 ×5 ×5 ×2 ×1
Frat House   50    20 ×3 ×3 ×1 ×1

Pump[edit]

Building Blueprints Effects Action Points Resources
Pump -     15    25 ×8 ×1
Water Catcher   2    10 ×2
Drilling Rig -   50    55 ×7 ×2
No Holes Barred   100    150 ×15 ×15 ×2 ×2
Divining Rocket   60    80 ×1 ×1 ×1 ×1 ×5 ×5
Eden Project   50    50 ×10 ×2 ×1 ×5
Mechanical Pump   75    86 ×5 ×10 ×15 ×1
Divining Rods   100    130 ×5 ×10 ×10 ×1 ×2
Water Purifier -   1-3 per    75 ×5 ×5 ×1 ×2 ×2
Water Filter   4-9 per    50 ×10 ×2 ×1 ×1 ×1
Vaporiser -   -   50 ×2 ×8 ×2 ×2 ×2 ×1
Boiling Fog   60    40 ×10 ×5 ×10 ×1 ×1
Acid Spray   40    25 ×3 ×2
Gas Gun   140      penalty   60 ×5 ×2 ×5 ×1 ×1 ×1
Sprinkler System   185      penalty   85 ×7 ×15 ×20 ×1 ×1
Mist Spray   80    40 ×5 ×5 ×5 ×15
Water Turrets     70    50 ×10 ×25 ×6
Shooting Gallery   60    30 ×2 ×2 ×20 ×1 ×1 ×1 ×2
Hydraulic Network -   5    40 ×5 ×5 ×2 ×2 ×1
Faucet   Fill at without    130 ×10 ×6 ×3 ×4 ×1 ×3
Decon Shower   35    20 ×10
Sluice   60    50 ×8 ×15 ×1
Shower   ?   25 ×4 ×1 ×5 ×1 ×1
Nature area of the Survivalists    to at    30 ×2 ×5 ×1 ×2
Vegetable Plot -     Vegetables daily   60 ×10 ×1 ×10
Fertilizer   Increases yield   30 ×5 ×10 ×8 ×2 ×3
Grapeboom   Grapefruits daily   40 ×5 ×10 ×5 ×1
Grenade Launcher     40    60 ×7 ×2 ×2 ×2 ×2 ×1 ×4
Vitamin Mines   100    40 ×2 ×1 ×1 ×5
Apple Tree   Apples daily   30 ×10 ×2 ×3 ×1
Ravaged pumpkins   Pumpkins daily   45 ×15 ×5 ×2 ×3 ×1
Scarecrows   15     +1 pumpkin   40 ×5 ×3 ×3
Mines   115    50 ×3 ×10 ×1 ×1

Workshop[edit]

Building Blueprints Effects Action Points Resources
Workshop -     Refine    25 ×10 ×8
Factory -   Refining in -1   40 ×5 ×5 ×1
Building Registry -   More Registry entries   15 ×1 ×1
Defensive Adjustment     +10%    60 ×5 ×10 ×2 ×1
People's Court   4 complaints to or    12 ×10 ×10 ×1 ×1 ×2
Technicians Workbench   Make a wish in    60 ×5 ×10 ×1 ×2 ×1 ×1 ×1 ×1
Ministry of Slavery    can help building   15 ×10 ×5 ×2 ×1
Altar   Unban all    24 ×3 ×2 ×1
Butcher -   Carve at    40 ×9 ×4
Abbatoir   45    35 ×8 ×2 ×1 ×1
Cremato-Cue    in to 4x Flesh   40 ×6 ×1
Pigsty   Steaks daily   35 ×8 ×4 ×1 ×3 ×3
Henhouse   Eggs daily   25 ×5 ×5 ×2 ×2 ×1
Central Cafeteria   +3 Food in    20 ×1 ×5 ×1 ×1 ×1 ×1
Small Café   2 Steaks   5 ×1 ×3
Central Laboratory   +5 Drugs in    20 ×1 ×4 ×5 ×5 ×2 ×1 ×1
Gallows -   1x    13 ×1 ×1
Meat Locker -   Like but ∞ and    40 ×2 ×8 ×1 ×1

Watchtower[edit]

Building Blueprints Effects Action Points Resources
Watchtower -   10     Estimate    15 ×3 ×1 ×1
Observation platform -     See Vote    30 ×5 ×1 ×1
Scanner   Less estimate    20 ×5 ×2 ×1 ×1 ×2
Upgraded Map   See numbers in    25 ×2 ×5 ×1 ×1 ×2
Scouts Lair   Better in    25 ×1 ×1 ×3 ×2 ×1 ×2 ×1
Predictor   Estimate next day    20 ×1 ×1
Lighthouse   Increases chance   30 ×2 ×5 ×5 ×1 ×1
Battlements -      can become    25 ×6 ×2 ×2 ×1
Guard Tower    to at    35 ×1 ×1 ×10 ×2
Guardroom   Increases chance   50 ×6 ×10 ×2 ×5 ×2 ×1 ×1 ×1 ×1 ×2
Miniature Armory -    can use weapons   40 ×10 ×8 ×2 ×1 ×2
Swedish Workshop    +30% for    50 ×10 ×10 ×5 ×2 ×3 ×2 ×1
Manual grinder    +20% for    50 ×3 ×10 ×10 ×5 ×2 ×2
Pet Shop    +30% for    40 ×5 ×4 ×2 ×2 ×1 ×1
Filtering gutters    +30% for    35 ×10 ×3 ×3 ×1 ×1 ×1
Tamer Experiment Center    kill more    40 ×4 ×10 ×1 ×1
Catapult   Shoot into    40 ×2 ×1 ×1 ×1
Upgraded Catapult   Shoot needs less    30 ×2 ×2 ×1 ×1 ×1 ×1
Small Trebuchet   60    30 ×3 ×2 ×1 ×1 ×1
Searchtower     Replenishes in    30 ×1 ×3 ×1 ×1 ×1 ×2
Cannon Mounds -   30    60 ×8 ×1 ×1 ×1
Rock Cannon   50    40 ×3 ×5 ×3 ×1 ×1
Railgun   50    35 ×10 ×2 ×2 ×2 ×1
Plate Gun   60    50 ×5 ×1 ×2 ×3 ×2
Brutal Cannon   50    25 ×1 ×1
Public lights     Better at night   25 ×2 ×1 ×2 ×2 ×8 ×1 ×4

Foundations[edit]

Building Blueprints Effects Action Points Resources
Foundations -   -   30 ×8 ×8 ×2
The Big Rebuild   300    300 ×20 ×20 ×10 ×10 ×5
False Town   400    400 ×20 ×20 ×20 ×20 ×15
Underground city   400    500 ×3 ×5 ×10 ×20 ×20
Labyrinth   150     Enter 1    200 ×20 ×10 ×2 ×4
Garbage Dump      to    80 ×15 ×15 ×3 ×5 ×10 ×1
Organized Dump    needs less    20 ×10 ×5 ×2 ×1 ×2
Dump Upgrade   65 and +1    150 ×15 ×15 ×20 ×5 ×1 ×1
All or Nothing -   50 and all to    200 ×10 ×15 ×1
Fortifications   All +4    50 ×15 ×10 ×2 ×5
Community Involvement   Doubles to    60 ×15 ×15 ×3
Urban plan   Less for    20 ×1 ×1 ×5 ×3 ×5 ×4
Defensive Focus -     1.5× to    50 ×8 ×8 ×3
Cinema   Anti-Terrorised   75 ×10 ×5 ×3 ×1 ×1
Air Strike   Kills all on X/Y axes   50 ×5 ×1 ×10 ×2 ×1 ×1
Firework Foray -    100     Lowers    90 ×2 ×1 ×1
Bonfire   30    15 ×5 ×1
Hot Air Balloon   Reveals everything in    80 ×5 ×5 ×1 ×2 ×1 ×2
Giant BRD      300 ×30 ×2
Buzzard's Wonder Wheel      300 ×5 ×5 ×3 ×20
Giant Sandcastle      300 ×15 ×10 ×30
Reactor    500    100 ×15 ×2 ×10 ×4 ×1

Sanctuary[edit]

Building Blueprints Effects Action Points Resources
Sanctuary -   Vote    20 ×2 ×3 ×1
Soul Purifying Source -     20 and to    30 ×1 ×1 ×2 ×1 ×1
Hammam   20 and closer to    20 ×2 ×2
Pool   Increases survival   150 ×18 ×2 ×1 ×20 ×2 ×1 ×2
Small Cemetary    give    42 ×1 ×10
Coffin Catapult    give more    85 ×5 ×15 ×3 ×1 ×2 ×2
Infirmary   Heal wounds and infections   40 ×6 ×1 ×5 ×5
Architect's Study -   1 common blueprint daily   50 ×5 ×1 ×1 ×2
Builder's Merchant     Better daily   45 ×10 ×5 ×8 ×2 ×1 ×1 ×1 ×1 ×2 ×1
Crow Statue      300 ×35 ×3
Blue Gold Thermal baths      300 ×100 ×8 ×6 ×6 ×2 ×1 ×4

Notes[edit]

  • In Season 16:
    • Sanctuary branch added, Hamman branch deleted
    • 6 new job buildings, 1 new wonder and some other new or renamed buildings
    • Few buildings deleted, more buildings upgradable instead
    • Many buildings changed parent building
    • Many buildings changed effect
    • Almost all buildings changed resource cost

External links[edit]