Break Through

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So, you are an Armageddon Witness, and because you have gone through all that pain and suffering from an Attack that lasted for 23 hours, you have now gained a precious skill to survive in the World Beyond for just a bit longer!

Requirements[edit]

Be an Armageddon Witness: in other words, be online during March 30 to April 1, 2012, when the Armageddon happened.

Uses[edit]

  • All Armageddon Witnesses gain the ability Break Through, which is an ability that can be used, shown just below the option Scavenge the zone. Both Heroes and Residents gain this ability.
    • The option has the tool-tip:
      You have one chance to kill a zombie in a given zone; if you succeed, you gain control of the zone for 10 minutes. Having seen the Armageddon, you can use this special skill once per game.
  • When Trapped, a Citizen can select Break Through to try and kill one zombie as well as retake control of the zone for 10 minutes. This has a 50% chance of success or failure. This option has no costs.
    • If successful: you kill a zombie and can flee within the next ten minutes without penalty.
      • An entry will appear on the Registers:
        [Citizen] used a special skill to kill 1 zombie(s) and regain control of the zone for 10 minutes!
    • If unsuccessful:
      You head for a zombie, but at the same time, they make a lunge for your face and only narrowly miss... You'll need to stay where you are for now...

Notes[edit]

  • This ability can be used while Terrorised, which makes it the only item beside a Valium Shot that can be used while confronting zombies and Terrorised.
  • This ability can be used while Exhausted.
  • It is not possible to use this ability while humans have Control of the zone.
  • Scouts can use this ability without their camouflage breaking.
  • If you break through, leave the zone and return afterwards (still within 10 minutes), you lose control again.