Armoury

From MHWiki

Weapons are used to kill Zombies in the World Beyond without using . There are different types of weapons with different properties. They can be found in the desert (or at least parts of them) and are stored in various categories in The Bank, most of them in the Armoury section.

Weapon types[edit]

  • Melee weapons:
    • They will Break with a specific probability.
    • Most of them can be Repaired using a Kwik-Fix, a Repair Kit or by a Technician, a few of them leave behind a new item instead.
    • They cannot be used while Exhausted (so you must have to use them), but they will not consume any on use.
  • Waterguns:
  • Battery Weapons:
    • They can be reloaded with a Battery after using up all their shots or if depleted.
  • Throwable weapons:
    • Grenades will simply disappear after usage, the Mobile Phone leaves something behind.
    • Throwable Furniture will eventually Break and can be Repaired.
    • They cannot be used while Exhausted (so you must have to use them), but they will not consume any on use.
  • Animals:

Weapons[edit]

Weapon Kills Success Rate Breaks/Depletes Becomes Average Kills Type Category
Adjustable Spanner   1 33 % 20 % Broken...  1.7  per  Melee Armoury
Aqua-Splash   5 100 % 100 % Aqua-Splash (empty)  per  Watergun Armoury
Battery Launcher 1-ITF   1 90 % 100 % Battery Launcher 1-ITF (empty)  Crushed Battery  0.9  per  Battery Armoury
Battery Launcher Mk. II   1 100 % 100 % Battery Launcher Mk. II (empty)   (20.0 %)    (80.0 %)   per  Battery Armoury
Beer Fridge   1 100 % 40 % Broken...  2.5  per  Throwable Furniture
Box Cutter   1 60 % 70 % Broken...  0.9  per  Melee Armoury
Broken Human Bone   1 100 % 80 % Broken...  1.3  per  Melee Armoury
Burning Laser Pointer   8 100 % 100 % Burning Laser Pointer (empty)  per  Battery Armoury
Burnt out Torch   1 10 % 75 % Broken...  0.1  per  Melee Armoury
Can Opener   1 50 % 100 % Broken...  0.5  per  Melee Armoury
Carcinogenic Oven   1 100 % 40 % Broken...  2.5  per  Throwable Furniture
Chainsaw   3 100 % 30 % Chainsaw (empty)  10  per  Battery Armoury
Chicken   1 100 % 100 % -- per  Animal Miscellaneous
Devastator   2 100 % 100 % Devastator (empty)   (50.0 %)    (50.0 %)   per  Battery Armoury
Ektorp-Gluten Chair   1 50 % 50 % Broken...  per  Throwable Furniture
Electric Whisk   1 100 % 40 % Electric Whisk (no battery)  2.5  per  Battery Armoury
Exploding Grapefruit   5–9 100 % 100 % -- per  Throwable Armoury
Exploding Water Bomb   6–10 100 % 100 % -- per  Throwable Armoury
Fat Cat   1 100 % 20 % -- per  Animal Furniture
Furious Kitten   9999 50 % 100 %  (50.0 %)   4999.5  per  Animal Furniture
Giant Rat   1 100 % 100 % -- per  Animal Miscellaneous
Guard Dog   1 100 % 10 % -- 10  per  Animal Defences
Huge Snake   1 100 % 100 % -- per  Animal Miscellaneous
Jerrycan Gun   1 100 % 15 % Jerrycan Gun (empty)  6.7  per  Watergun Armoury
Kalashni-Splash   3 100 % 100 % Kalashni-Splash (empty)  per  Watergun Armoury
Lawnmower   2 100 % 20 % Broken...  10  per  Melee Armoury
Machete   2 100 % 25 % Broken...  per  Melee Armoury
Mangy Dachshund   1 100 % 15 % -- 6.7  per  Animal Defences
Mobile Phone   1–2 100 % 100 %  (55.0 %)    (20.0 %)    (20.0 %)    (5.0 %)     1.5  per  Throwable Armoury
Old Washing Machine   1 100 % 40 % Broken...  2.5  per  Throwable Furniture
Pathetic Penknife   1 15 % 45 % Broken...  0.3  per  Melee Armoury
PC Base Unit   1 100 % 50 % Broken...  per  Throwable Furniture
Primitive Hurling Stick   1 60 % 15 % Broken...  per  Melee Armoury
Retro Overhead Projector   1 100 % 100 % Convex Lens  per  Melee Armoury
Rusty Chain   1 50 % 25 % Broken...  per  Melee Armoury
Screwdriver   1 20 % 40 % Broken...  0.5  per  Melee Armoury
Serrated Knife   1 100 % 33 % Broken...  per  Melee Armoury
Staff   1 40 % 60 % Broken Staff  0.7  per  Melee Armoury
Stinking Pig   1 100 % 100 % -- per  Animal Miscellaneous
Swiss Army Knife   1 15 % 50 % Broken...  0.3  per  Melee Armoury
Taser   1 30 % 70 % Taser (incomplete)  0.4  per  Battery Armoury
Torch   1 100 % 100 % Burnt out Torch  per  Melee Defences
Unshaped Concrete Blocks   1 100 % 50 % Broken...  per  Throwable Defences
Water Bomb   2–4 100 % 100 % -- per  Throwable Armoury
Water Pistol   3 100 % 100 % Water Pistol (empty)  per  Watergun Armoury

Note: Some of the weapons are intentionally not displayed with full name here (e.g. Huge Snake, because of the width of the table) or are merged to one weapon for all shots (e.g. Water Pistol, for comparison of average kills). Nevertheless clicking on the weapon will lead to the true ingame items.

Other Armoury Items[edit]