Wounded

From MHWiki
[v·e] Wounded
You have been seriously injured ! You will restore 1 less whenever you drink, eat or rest.
CategoryStatus
Sub CategoryTrauma
When on watch:
Defence
-15
Survival chance
-10 %
Blessure
Verwundung
Herida

For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.

Cause[edit]

Effects[edit]

  • Maximum is reduced by 1, while the current remains unchanged even if it exceeds the max after wounded.
  • If the wound is not cured before The Attack, the Citizen will be Infected the next day.
  • Some actions that can or will cause wounds are not possible anymore if already wounded:
  • It changes the watchman's Defence by -15.
  • It changes the watchman's chance of survival by -10 %.

Types of Injury[edit]

There are six different injuries. Apart from the general effects explained above, most of them contribute specific side-effects:

Removal[edit]

  • By using a Bandage (gives the Healed status and is only possible if not already Healed).
  • By using the Infirmary, cure injury is possible with 5 at Home. That does not give the Healed status.

Notes[edit]

v · e Status
Nutrition Fed • Refreshed • Thirsty • Dehydrated!
Intoxication Drunk • Hungover • Clean • Drugged • Hooked! • Ghoul
Trauma Wounded • Healed • Infected • Immunised
Mental Exhausted • Terrorised • Learned Camper
Heroic Cheat Death () • Hydrated • Sober
Tamer Guard dog () • Stand guard ()
Roles Guide to the World Beyond • Shaman • Shunned