Endgame Strategy

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This page has automatically been added to the to do category for the following reason: Check Content with regards to myhordes.eu. The page was tagged by: Isaaclw (talk) 00:48, 16 June 2023 (EDT)
This page has automatically been added to the to do category for the following reason: Can someone who's better at explaining this can expand this please?. The page was tagged by: --Julia 11:19, 18 August 2012 (PDT)

Say what you want, but nobody can survive the apocalypse. Eventually everyone dies, but days before that, several strategies can be deployed to prolong the survival of the town by just a few extra days.

Zombie Attack[edit]

No matter how good a Town is, eventually The Attack will be too much for the Town Gates to handle. Zombies will start to pour into the town, causing casualties and terror. This means endgame, and a change of strategy is needed to prepare for the inevitable.

One common strategy is to have 10 people stay inside town very high Home defenses and everyone else Camps. It is believed that this reduces the rate at which the magnitude of The Attack increases, and the focus of home defense allows citizens to survive instead of die, although they will become Terrorised.

The Town Gates are sometimes purposely left open when using this strategy to save the of opening and closing them. Some speculate that a much higher proportion of the attacking zombies that enter the town do not attack anybody (see: The Attack#Lazy zombies) if the gates are open, possibly due to the game giving players a "second chance" for making the "mistake" of leaving the gates open.

Zombie Spread[edit]

While The Attack happens at midnight, zombies present on the Map will also slowly spread and make the World Beyond dangerous, limiting the zones that players can Scavenge for Resources.

By endgame, most zones will be marked red for "more than 4 zombies", and Camping becomes extremely risky as citizens may become trapped while headed for the Ruins to camp.

Notes[edit]

  • Towns prior to Season 3 have sustained extremely long by relying on the Search Tower's abilities to replenish zones, allowing them to bring back Defensive Objects and building resources. Eventually the town succumbs to Dehydration and zombies, but this strategy has allowed extremely organized and successful towns to reach day 40.
    • After Season 3, Blueprints were introduced to limit building choices, and Defence provided by Defensive Objects were decreased significantly, so this strategy is now obsolete.