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{{MetaInline|Ruins}} are special zones randomly scattered in the {{MetaInline|World Beyond}} where you can {{MetaInline|Camping|displayname=Camp}} and explore buildings in addition to normal {{MetaInline|Scavenging}}.
[[Image:oldRuins.jpg]]
[[Image:oldRuins.jpg]]


Certain locations will allow a second free action aside from searching the area; each citizen will be allowed to explore a special structure or building, once per day. You cannot auto-search the structure. Exploring a structure will not interrupt your timer if you are auto-searching the zone in which it is located.
==Types of Ruins==


However, like areas get depleted, buildings will get emptied out. Unlike depleted areas, which still give the chance of a low-quality material being found, emptied structures yield nothing. Attempting to Explore a depleted structure alerts you that nothing is to be found, and you will not actually Explore the structure -- so a [[Scout]] will not lose their camouflage, and you can repeat the Explore attempt as often as you like (if you really like clicking buttons.)
The two types of ruins differ in the way how to get {{MetaInline|Blueprints}} and other items.


Structures can be undepleted by storms (seen by the {{MetaInline|Search Tower}}) in the same way as zones, and the structure is checked independently of the zone it is in -- either the structure or the zone can become undepleted, or both, or neither.
* {{MetaInline|Ruins|displayname=Normal Ruins}} (20× on map)
** can be explored by clicking on 'Explore the ruin' once a day, this won't stop {{MetaInline|Scavenging}} the zone. No {{MetaInline|Control Points|displayname=Control}} is needed, but a {{MetaInline|Scout}} will lose camouflage.
** can give one item by exploring, but sometimes simply nothing is found or the ruin is already depleted (can be replenished by storms independantly from the zone, see: {{MetaInline|Searchtower}}).
** can be {{MetaInline|Camping|displayname=camped}} on for {{MetaInline|Blueprints}}. After first success, an {{MetaInline|Construction Blueprint (uncommon)|displayname=uncommon blueprint}} will be obtained on ruins at 9 km or less from {{MetaInline|Town}} and a {{MetaInline|Construction Blueprint (rare)|displayname=rare blueprint}} on ruins further away.
** are often covered with a random amount of {{MetaInline|Debris heap|displayname=Debris heaps}}.
*** These [[Buried building|Buried buildings]] cannot be explored, but a {{MetaInline|Scout}} is able to peek which ruin is underneath.
*** To uncover the ruin, the {{MetaInline|Debris heap|displayname=Debris heaps}} have to be removed with {{AP}} or {{MetaInline|Ness-Quick Weedkiller}}.
*** {{MetaInline|Camping}} on [[Buried building|Buried buildings]] is easier than on normal zones (unless 1 or 2 {{MetaInline|Debris heap|displayname=Debris heaps}} remaining), but no {{MetaInline|Blueprints|displayname=Blueprint}} will be obtained.


Some structures will be hidden by undergrowth or debris and require clearing before they can be explored. This can be done using [[Action Points]] or {{MetaInline|Ness-Quick Weedkiller}}. The latter is naturally preferable.
* {{MetaInline|Explorable Ruins}} (1× on map, 2× in {{MetaInline|Hardcore}} mode)
** can be entered for 1 {{AP}} once a day, this will stop {{MetaInline|Scavenging}} the zone. {{MetaInline|Control Points|displayname=Control}} or a camouflaged {{MetaInline|Scout}} is needed.
** can give multiple items (including {{MetaInline|Explorable Ruins Blueprints}}) by searching rooms within the ruin.
** can be {{MetaInline|Camping|displayname=camped}} on, which is easier than on normal zones, but no {{MetaInline|Blueprints|displayname=Blueprint}} will be obtained.


A zone with an uncleared structure ([[Buried building]]) will not tell you what the structure is; instead it will say: ''The zone is completely covered with '''rotting vegetation''', '''sand''' and all manner of '''debris'''. You are certain that there is something hidden here, but the whole sector needs to be cleared before it can be searched properly...'' followed by ''Still to clear:'' and a number of [[file:small_dig_cpt.gif]] equal to the number of AP needed to clear the structure.
==List of Ruins==
When some of the debris is cleared away.
:''You have uncovered some of the sector, but there is still a substantial amount of debris blocking the way...''
:''You have used 1 action points.''


When the sector is fully uncovered.
<table class="wikitable" border="1" cellpadding="1" cellspacing="1" style="width: 100%; text-align: center;">
:''Congratulations, the zone has been completely uncovered ! You can now start to search for items in the : (Building) !''
<tr>
:''You have used 1 action points.''
<th scope="col">Image</th>
<th scope="col">Ruin&nbsp;Name / Ruin&nbsp;Type</th>
<th scope="col">Spawn Distance</th>
<th scope="col">[[Camping#Campsite Base Value|Campsite&nbsp;Base Survival&nbsp;Chance]]</th>
<th scope="col">{{Camp}}&nbsp;Survival&nbsp;Chance ([[Camping#Distance|Distance&nbsp;Included]]) Cap:&nbsp;90&nbsp;%&nbsp;({{MetaIcon|Survivalist}}&nbsp;100&nbsp;%)</th>
<th scope="col">[[Camping#Camping Spots|Camping Spots]]</th>
</tr>
<tr>
<td>[[Image:{{Data|Buried building|image|}}]]</td>
<td>'''[[{{Data|Buried building|name|unknown}}]]'''&nbsp;&nbsp;{{MetaIcon|Debris heap}}</td>
<td>{{Data|Buried building|minspawndistance|unknown}}–{{Data|Buried building|maxspawndistance|unknown}}&nbsp;km</td>
<td>{{Data|Buried building|campbasevalue|unknown}}&nbsp;%<br>1 or 2 {{MetaInline|Debris heap|displayname=Debris heaps}}: {{#iferror:{{#expr:-40+{{Data|Buried building|campbasevalue|}}}}|unknown}}&nbsp;%<br>(0&nbsp;{{Camp}}&nbsp;Spots: Demotion to normal zone)</td>
<td>{{#iferror:{{#expr:5+{{Data|Buried building|campbasevalue|}}}}|unknown}}–{{#iferror:{{#expr:100+{{Data|Buried building|campbasevalue|}}}}|unknown}}&nbsp;%<br>1 or 2 {{MetaInline|Debris heap|displayname=Debris heaps}}: {{#iferror:{{#expr:5-40+{{Data|Buried building|campbasevalue|}}}}|unknown}}–{{#iferror:{{#expr:100-40+{{Data|Buried building|campbasevalue|}}}}|unknown}}&nbsp;%<br>(0&nbsp;{{Camp}}&nbsp;Spots: Demotion to normal zone)</td>
<td style="text-align: left;">
*1–2 {{MetaIcon|Debris heap}}: 0 {{Citizen}}
*3–5 {{MetaIcon|Debris heap}}: 1 {{Citizen}}
*6–8 {{MetaIcon|Debris heap}}: 2 {{Citizen}}
*9 and more {{MetaIcon|Debris heap}}: 3 {{Citizen}}
</td>
</tr>


When exploring a structure, if you find something you'll be told:
<table class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 100%; text-align: center;">
:''Gut-wrenching fear grips you as you search the '''(Structure Name)'''... However, it wasn't a waste of time, because you manage to find the {{MetaInline}}.''
<tr>
If you don't find anything:
<th scope="col">Image</th>
:''After exhaustive searching, the only thing you have discovered is the emptiness of wasted time...''
<th scope="col">Ruin&nbsp;Name/ Ruin&nbsp;Type</th>
If the structure is depleted:
<th scope="col">Spawn Distance</th>
:''After a sneaky scout around the building, you are sure there is nothing left to recover. Shame...''
<th scope="col">[[Camping#Campsite Base Value|Campsite&nbsp;Base Survival&nbsp;Chance]]</th>
<th scope="col">{{Camp}}&nbsp;Survival&nbsp;Chance ([[Camping#Distance|Distance&nbsp;Included]]) Cap:&nbsp;90&nbsp;%&nbsp;({{MetaIcon|Survivalist}}&nbsp;100&nbsp;%)</th>
<th scope="col">[[Camping#Camping Spots|Camping Spots]]</th>
<th scope="col">Items</th>
</tr>
{{RuinsRow|Abandoned Bunker}}
{{RuinsRow|Abandoned Construction Site}}
{{RuinsRow|Abandoned Hospital}}
{{RuinsRow|Abandoned Hotel}}
{{RuinsRow|Abandoned Park}}
{{RuinsRow|Abandoned Well}}
{{RuinsRow|Ambulance}}
{{RuinsRow|Army Outpost}}
{{RuinsRow|Blocked Road}}
{{RuinsRow|Broken-down Tank}}
{{RuinsRow|Burnt School}}
{{RuinsRow|Cave}}
{{RuinsRow|Citizen's Home}}
{{RuinsRow|Citizen's Tent}}
{{RuinsRow|Collapsed Mineshaft}}
{{RuinsRow|Collapsed Quarry}}
{{RuinsRow|Construction Site Shelter}}
{{RuinsRow|Cosmetics Lab}}
{{RuinsRow|Dark Woods}}
{{RuinsRow|Derelict Villa}}
{{RuinsRow|Deserted Freight Yard}}
{{RuinsRow|Destroyed Pharmacy}}
{{RuinsRow|Dilapidated Building}}
{{RuinsRow|Disused Car Park}}
{{RuinsRow|Disused Silos}}
{{RuinsRow|Disused Warehouse}}
{{RuinsRow|Duke's Villa}}
{{RuinsRow|Equipped Trench}}
{{RuinsRow|Fairground Stall}}
{{RuinsRow|Family Tomb}}
{{RuinsRow|Fast Food Restaurant}}
{{RuinsRow|Fraser D's Kebab-ish}}
{{RuinsRow|Garden Shed}}
{{RuinsRow|Guns 'n' Zombies Armoury}}
{{RuinsRow|Home Depot}}
{{RuinsRow|Indian Burial Ground}}
{{RuinsRow|Looted Supermarket}}
{{RuinsRow|Mac's Atomic Cafe}}
{{RuinsRow|Mini-Market}}
{{RuinsRow|Motel 666 Dusk}}
{{RuinsRow|Motorway Services}}
{{RuinsRow|Nuclear Bunker}}
{{RuinsRow|Old Aerodrome}}
{{RuinsRow|Old Bicycle Hire Shop}}
{{RuinsRow|Old Field Hospital}}
{{RuinsRow|Old Hydraulic Pump}}
{{RuinsRow|Old Police Station}}
{{RuinsRow|Once-inhabited Cave}}
{{RuinsRow|PI-KEYA Furniture}}
{{RuinsRow|Plane Crash Site}}
{{RuinsRow|Post Office}}
{{RuinsRow|Scottish Smith's Superstore}}
{{RuinsRow|Shady Bar}}
{{RuinsRow|Small House}}
{{RuinsRow|Smugglers' Cache}}
{{RuinsRow|Strange Circular Device}}
{{RuinsRow|The 'Mayor-Mobile'}}
{{RuinsRow|The 'Shattered Illusions' Bar}}
{{RuinsRow|Town Library}}
{{RuinsRow|Warehouse}}
{{RuinsRow|Water Processing Plant}}
{{RuinsRow|Wrecked Cars}}
{{RuinsRow|Wrecked Transporter}}
</table>


==List of Ruins==
== External links ==
{| class="wikitable sortable" border="1" cellpadding="1" cellspacing="1" style="width: 100%"
* {{Help|exploring_and_scavenging}}
! scope="col"|'''#'''
! scope="col"|'''Ruin'''
! scope="col"|'''Description'''
! scope="col"|'''Items'''
|-
|15
|
=====[[Abandoned Construction Site]]=====
|''It's impossible to guess what they were wanting to build here. It could have been a school, a car park, a department store... The rusting metal supports are the only remaining evidence of whatever '''mysterious project''' was underway here.''
|
*{{MetaInline|Bag of Cement}}
*{{MetaInline|Chest}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Padlock and Chain}}
*{{MetaInline|Radio Cassette Player (no battery)}}
*{{MetaInline|Repair Kit}}
*{{MetaInline|Screwdriver}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Trestle}}
*{{MetaInline|Water Ration}}
*{{MetaInline|Wire Mesh}}
|-
|
|
=====[[Abandoned Park]]=====
|''A place of peace and serenity... If you are armed and ready to fight for your life. The surrounding vegetation is sinister and smells strongly of death, unidentified creatures lurk in the shadows... You have the overwhelming feeling that some creature is going to burst out from a hedge and attack you.''
|
*{{MetaInline|Aqua-Splash (incomplete)}}
*{{MetaInline|Box of Games}}
*{{MetaInline|Dismantled Mower}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Machete}}
*{{MetaInline|Suspicious-looking Vegetable}}
*{{MetaInline|Water Pistol}}
|-
|
|
=====[[Abandoned Super Market]]=====
|
|
*Alcohol -what kinds?
*Food -what kinds? including {{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Food Parcel}}
*{{MetaInline|Plastic Bag}}
*{{MetaInline|Wonky Shopping Trolley}}
|-
|
|
=====[[Abandoned Well]]=====
|''Wow - this is a bloody godsend ! A well which still works ! Completely lost in the middle of nowhere there is nobody here with their rulebookto tell you 'Don't do this, don't do that, don't take too much water, blah blah blah...' Go on, take a drink, it'll be our little secret...''
|
*{{MetaInline|Water Ration}}
*{{MetaInline|Stagnant Water Can}}
|-
|
|
=====[[Ambulance]]=====
|[[File:B_Ambulance.gif|left|thumb]]
''This ambulance has been abandoned in the middle of the road. The wheels are gone, as is the engine... There are no signs of a struggle, and no signs of an accident. There are no bodies either come to that...''
|
*{{MetaInline|Broken Hacksaw}}
*{{MetaInline|Twinoid 500mg}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Manbag}} (confirm)
*{{MetaInline|Unlabelled Drug}}
*{{MetaInline|Bandage}}
*{{MetaInline|Anabolic Steroids}}
*{{MetaInline|Radius Mark II}}
*{{MetaInline|Machete}}
|-
|
|
=====[[Army Outpost]]=====
|''The soldiers stationed here were prepared for anything : weapons, supplies, and a 150m security perimeter. Anything except their lieutenant eating them during the night. Joking aside, with a solid wall and a healthy dictatorship, (from a survival point of view) there's nothing like it !''
|
*{{MetaInline|Machine Gun}}
*{{MetaInline|Wire Mesh}}
*{{MetaInline|Food Parcel}}
|-
|
|
=====[[Blocked Road]]=====
|''Something truly bizarre seems to have happened here : a huge rock seems to have crash landed in the middle of the road, like some kind of tombstone...''
|
*{{MetaInline|Chest}}
*{{MetaInline|Sheet Metal}}
*{{MetaInline|Trestle}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Unshaped Concrete Blocks}}
*{{MetaInline|Copper Pipe}}
|-
|
|
=====[[Broken Down Tank]]=====
|''This miltary vehicle is like the metaphorical food can. The soldier is inside, playing the role of a sardine, and a hundred zombies outside are playing the hungry citizen. The citizen wins...''
|
*{{MetaInline|Incomplete Cafetière}}
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Revolver (empty)}}
|-
|
|
=====[[Burnt School]]=====
|''The childish drawings painted on the charred walls provide a stark contrast to the vaguely human remains strewn here and there. At times, you believe you can hear sinister laughter coming from beneath the rubble.''
|
*{{MetaInline|Aqua-Splash (2 shots)}} (confirm 2 shots and not empty?)
*{{MetaInline|Bandage}}
*{{MetaInline|Box of Games}}
*{{MetaInline|Cyanide}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Water Pistol}}
|-
|
|
=====[[Cave]]=====
|''Some kind of stone cavern which must previously have served as a burial place or shelter... Go and take a look. Inside, it is absolutely pitch black, the air is icy and there is a strong smell of rotting flesh...''
|
*{{MetaInline|Chest}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Huge Snake}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Citizen's Welcome Pack}}
|-
|
|
=====[[Citizen's Home]]=====
|[[File:B_Citizen's_House.gif|left|thumb]]
''This was home to a citizen who decided to settle down outside the town, thinking they would survive for longer unaffected by the quarrels and betrayals inherent in town life. Half of their corpse is still in the living room.''
|
*Food -what kinds?
*Furniture -what kinds?
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Can}}
*{{MetaInline|Citizen's Welcome Pack}}
*{{MetaInline|Radio Cassette Player (no battery)}}
|-
|
|
=====[[Citizen's Tent]]=====
|''A good hideout, that's for sure. Whoever put this up certainly knew how to keep his ass well away from zombie clutches : natural camouflage, good all-round visibility, multiple exits and even a hole to hide underground if need be. The name 'C. Norris' has been written on the canvas in unicorn's tears.''
|
*{{MetaInline|Chest}}
*{{MetaInline|Bedside_Lamp}}
*{{MetaInline|Shrewd_citizen's_stash}}
*{{MetaInline|'Wake The Dead'}}
*{{MetaInline|Food Parcel}}
*{{MetaInline|Aqua-Splash (incomplete)}}
|-
|
|
=====[[Collapsed Mineshaft]]=====
|
|
*{{MetaInline|Flash Powder}} 8/8
*{{MetaInline|Compact Detonator}}
*{{MetaInline|Unshaped Concrete Blocks}}
|-
|
|
=====[[Collapsed Quarry]]=====
|''This mineral extraction zone bears all the hallmarks of a terrible accident : the hillside seems to have collapsed onto the workers, machines and buildings below.''
|
*{{MetaInline|Bag of Cement}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Padlock and Chain}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|'Wake The Dead'}}
|-
|
|
=====[[Construction Site Shelter]]=====
|''A huge metal box-like creation stuck in the middle of nowhere. It would usually be found beside a building site, and once upon a time it probably was, but there is no sign of it today. Well, except this 'cabin'...''
|
*{{MetaInline|Adjustable Spanner}}
*{{MetaInline|Boxes}}
*{{MetaInline|Tool Bag}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Trestle}}
*{{MetaInline|Rusty Chain}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Screwdriver}}
*{{MetaInline|Construction Kit}}
*{{MetaInline|Mechanism}}
*{{MetaInline|Old Door}}
|-
|
|
=====[[Cosmetics Lab]]=====
|''This depressing building once served as an animal testing facility (rabbits doing mid-terms etc...). It smells of camphor, ether and rotting carcasses. And you've not even gone inside yet...''
|
*{{MetaInline|Fat Cat}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Paracetoid 7g}}
*{{MetaInline|Twinoid 500mg}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Stinking Pig}}
*{{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Valium Shot}}
*{{MetaInline|Guard Dog}}
*{{MetaInline|EMS System}}
*{{MetaInline|Chicken}}
|-
|
|
=====[[Dark Woods]]=====
|''The burnt remains of a small forest. It was probably a nice area beforehand... Now you're just hoping you won't have to spend the night here. ''
|
*{{MetaInline|Chicken}}
*{{MetaInline|Plastic Bag}}
*{{MetaInline|Rotting Log}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Broken Hacksaw}}
*{{MetaInline|Suspicious-looking Vegetable}}
|-
|
|
=====[[Derelict Villa]]=====
|''Someone lived here a LONG time ago. Perhaps someone who was surrounded by a family who loved them and with whom they spent many happy hours together ? Today, all that remains is a little dust and utter desolation... and the occasional corpse who trudges towards you, gnashing its teeth.''
|
*{{MetaInline|'Wake The Dead'}}
*{{MetaInline|Battery}}
*{{MetaInline|Can}}
*{{MetaInline|Citizen's Welcome Pack}}
*{{MetaInline|Doormat}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Guard Dog}}
*{{MetaInline|Järpen Table}}
*{{MetaInline|Mattress}}
*{{MetaInline|Padlock and Chain}}
*{{MetaInline|Persian Rug}}
*{{MetaInline|Rocking Chair}}
*{{MetaInline|Repair Kit}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Boxes}}
*{{MetaInline|Screwdriver}}
|-
|
|
=====[[Deserted Freight Yard]]=====
|''The turntable in the middle of this rail depot constantly dispatched and received merchandise from all over the world, 24 hours a day. Today, all that remains is a 150 meter long section, maybe a bit more if you include the remaining rails.''
|
*{{MetaInline|Adjustable Spanner}}
*{{MetaInline|Patchwork Beam}}
*{{MetaInline|Rusty Chain}}
*{{MetaInline|Twisted Plank}}
*{{MetaInline|Wrought Iron}}
|-
|
|
=====[[Destroyed Pharmacy]]=====
|''A small local pharmacy... serving the erm... middle of the desert apparently. The unmentionable smells make you think of everything except medicines.''
|
*{{MetaInline|Anabolic Steroids}}
*{{MetaInline|Paracetoid 7g}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Valium Shot}}
*{{MetaInline|Cyanide}}
*{{MetaInline|Ness-Quick Weedkiller}}
*{{MetaInline|Unlabelled Drug}}
|-
|
|
=====[[Dilapidated Building]]=====
|''A nice office building where people used to get on with their work, starting early in the morning, surrounded by anonymous colleagues, trying to finish who knows what project but with one clear goal : their own survival. You think to yourself that maybe things haven't really changed all that much...''
|
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Mechanism}}
*{{MetaInline|Lunch Box}}
*{{MetaInline|Old Door}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Safe}}
*{{MetaInline|Instruction Manual}}
|-
|
|
=====[[Disused Car Park]]=====
|[[File:B_Disused_Car_Park.gif‎|left|thumb]]
''An almost completely buried underground parking lot. An ideal venue to 'go quietly into the night' as long as nobody hears you...''
|
*{{MetaInline|Bag of Cement}}
*{{MetaInline|Belt}}
*{{MetaInline|Chest}}
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Engine (incomplete)}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Kwik-Fix}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Toolbox}}
*{{MetaInline|Trestle}}
|-
|
|
=====[[Disused Silos]]=====
|[[File:B_Disused_Silos.gif‎‎‎|left|thumb]]
''Originally constructed for storing grain, but as time passed and the grain ran out, the tanks filled with rainwater (and a dead rat). You'll need the right kit to make use of it though...''
|
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Handful of nuts and bolts}}
|-
|
|
=====[[Disused Warehouse]]=====
|''The door to this supermarket stockroom has thus far resisted would-be pillagers... surely there must be something tasty inside worth having...''
|
*{{MetaInline|Citizen's Welcome Pack}}
*{{MetaInline|Food Parcel}}
*{{MetaInline|Toolbox}}
|-
|
|
=====[[Duke's Villa]]=====
|''The home of a certain Duke R. Cooke, and if one is to believe the plaque on the door... a home for Heroes... this place is much bigger than a villa, it's a fully equipped fortress !''
|
*{{MetaInline|Large Chest}}
*{{MetaInline|Plastic Bag and Semtex}}
*{{MetaInline|Radius Mark II}}
|-
|
|
=====[[Equipped Trench]]=====
|''Numerous craters and splashes of dried blood lead you to think that a large - scale battle took place here. Most of the trenches are buried, but there are still some that are worth exploring...''
|
*{{MetaInline|Bag of Cement}}
*{{MetaInline|Plastic Bag and Semtex}}
*{{MetaInline|Machine Gun}}
*{{MetaInline|Revolver}}
|-
|
|
=====[[Fairground Stall]]=====
|''Places like this are a godsend these days... You are guaranteed all the plastic toys you could want here... and maybe some other useful gadgets.''
|
*{{MetaInline|Battery}}
*{{MetaInline|Plastic Bag}}
*{{MetaInline|Mini HI-Fi}} (broken)
*{{MetaInline|Water Pistol}} (confirm)
*{{MetaInline|Dried Marshmallows}}
*{{MetaInline|Aqua-Splash (incomplete)}}
*{{MetaInline|Dice}}
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Handful of Sweets}}
*{{MetaInline|Devastator (incomplete)}}
|-
|
|
=====[[Family Tomb]]=====
|''A dilapidated family crypt. You can only just make out the entrance, as it's almost completely obscured by decaying vegetation. Apparently the bodies got up and left some time ago...''
|
*{{MetaInline|Human Flesh}}
*{{MetaInline|Revolver}}
*{{MetaInline|Machine Gun}}
|-
|
|
=====[[Fast Food Restaurant]]=====
|''There is a horrendous stench of decaying bodies coming from this building : The stocks of meat have transformed into disgusting mounds of moldy white flesh which are leaking a thick pungent liquid which now covers the floor and has even started to run out the door...''
|
*{{MetaInline|Bloody hot coffee}}
*{{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Ness-Quick Weedkiller}}
|-
|
|
=====[[Fraser D's Kebab-ish]]=====
|[[File:B_Fraser_D's_Kebab-Ish.gif|left|thumb]]
''If you're a bit peckish, esurient or just plain hungry, whatever you do, don't stop here ! Here it's the chef that wants to eat... you... after he cuts off your head with a circular saw.''
|
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Serrated Knife}}
*{{MetaInline|Suspicious-looking Vegetable}}
*{{MetaInline|Tasty-looking Steak}}
|-
|
|
=====[[Garden Shed]]=====
|''In the middle of a completely derelict square, you find a sizeable garden shed. The door gives way easilty, revealing a vast space full of shelf units and all kinds of tools.''
|
*{{MetaInline|Box of Matches}}
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Dismantled Mower}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Intestine Melon}}
*{{MetaInline|Incomplete Chainsaw}}
*{{MetaInline|Jerrycan Pump (unattached)}}
*{{MetaInline|Ness-Quick Weedkiller}}
*{{MetaInline|Quality Log}}
|-
|
|
=====[[Guns 'n' Zombies Armoury]]=====
|''If you like to menace, maim or murder, you've hit the mother lode here... The shrapnel stuck in the walls, bullet holes and wreckage all around give you a good idea of what genre of 'events' took place here...''
|
*{{MetaInline|Aqua-Splash (incomplete)}}
*{{MetaInline|Compact Detonator}}
*{{MetaInline|Devastator (incomplete)}} (confirm)
*{{MetaInline|Machete}}
*{{MetaInline|Machine Gun}}
*{{MetaInline|Serrated Knife}}
*{{MetaInline|Revolver}}
*{{MetaInline|Water Pistol}}
*{{MetaInline|Battery Launcher 1-ITF|image1=image}}
|-
|
|
=====[[Home Depot]]=====
|''A veritable Mecca for the DIY enthusiast. A paradise full of invaluable treasures for a world like ours... Their advertising slogan is even more appropriate nowadays: Pillage our store before someone else beats you to it!''
|
*{{MetaInline|Box of Matches}}
*{{MetaInline|Broken Hacksaw}}
*{{MetaInline|Engine (incomplete)}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Repair Kit}}
*{{MetaInline|Battery}}
*{{MetaInline|Ness-Quick Weedkiller}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Semtex}}
*{{MetaInline|Toolbox}}
*{{MetaInline|Trestle}}
*{{MetaInline|Swiss Army Knife}}
*{{MetaInline|Bag of Cement}}
*{{MetaInline|Broken Electronic Device}}
|-
|
|
=====[[Indian Burial Ground]]=====
|''An ancient Indian burial ground which is almost entirely covered in sand and decaying vegetation. In comparison with the rest of the world, you feel strangely at ease here...''
|
*{{MetaInline|Broken Human Bone}}
*{{MetaInline|Human Flesh}}
*{{MetaInline|Manbag}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Meaty Bone}}
|-
|
|
=====[[Looted Supermarket]]=====
|''This hulking mass of metal and brisk was probably a large shopping centre, swarming with activity and illuminated by a thousand lights. Today nothing swarms except the vermin and other crawling filth... There's no doubt though that it contains lots of goodies... ''
|
*{{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Wonky Shopping Trolley}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Battery}}
*{{MetaInline|Plastic Bag}}
*{{MetaInline|Wad of Cash}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Incomplete Whisk}}
*{{MetaInline|Water Ration}}
*{{MetaInline|Repair Kit}}
*{{MetaInline|'Wake The Dead'}}
*{{MetaInline|Carcinogenic Oven}}
*{{MetaInline|Incomplete Chainsaw}}
*{{MetaInline|Dried Marshmallows}}
*{{MetaInline|Jerrycan Pump (unattached)}}
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Twinoid 500mg}}
|-
|
|
=====[[Mac's Atomic Cafe]]=====
|''The Atomic Cafe is (or was) the place to be : A faded poster invites you to come to the summer party on 2 May 2010: Hawaiian Theme, Prize for Best Dressed (Half Naked Girls + Guys) DJ Dave from 1pm, Free BBQ, Improved Look Beer Garden, Party Games, Live Football, Cocktails, £2 Bottled Beer, £2 Alcopop, £1 Tequila... Get Involved !''
|
*Food -what kinds?
*{{MetaInline|Giant Rat}}
*{{MetaInline|Half-eaten Chicken Wings}}
*{{MetaInline|Bloody hot coffee}}
*{{MetaInline|Vodka Marinostov}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|'Wake The Dead'}}
|-
|
|
=====[[The 'Mayor Mobile']]=====
|''Your representative on your doorstep. The zombies thoroughly approved of this concept if you notice the claw marks on the upholstery in the cab and the human remains sprayed everywhere.''
|
*{{MetaInline|Label}}
*{{MetaInline|Stack of Papers}}
*{{MetaInline|Instruction Manual}}
|-
|
|
=====[[Mini-Market]]=====
|[[File:B_Mini-Market.gif|left|thumb]]''This small convenience store sold pretty much all the day-to-day necessities : Food, drinks, cleaning products... Open 24/7 365 days a year if you believe the printing on the window. The gaping hole in said window makes this statement 100% correct !''
|
*{{MetaInline|Box of Matches}}
*{{MetaInline|Wad of Cash}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Dried Marshmallows}}
*{{MetaInline|Persian Rug}}
*{{MetaInline|Packet of Soft Crisps}}
*{{MetaInline|Chinese Noodles}}
*{{MetaInline|Opened packet of Cigarettes}}
*{{MetaInline|Strong Spices}}
*{{MetaInline|Can}}
|-
|
|
=====[[Motel 666 Dusk]]=====
|''You ask yourself what kind of person would enjoy spending a night in a shabby hole like this motel. No doubt some sleazy sales rep whose dodgy past will catch up with him sooner or later. I really must check out room 215, you think to yourself, without really knowing why.''
|
*{{MetaInline|Chest}}
*{{MetaInline|Mattress}}
*{{MetaInline|Bloody hot coffee}}
*{{MetaInline|Doormat}}
*{{MetaInline|Mechanism}}
*{{MetaInline|Huge Snake (Ophiophagus trouser)}}
*{{MetaInline|Food Parcel}}
*{{MetaInline|Persian Rug}}
*{{MetaInline|Dismantled Mower}}
|-
|
|
=====[[Motorway Services]]=====
|[[File:B_Motorway_Services.gif|left|thumb]]
''At one time, this would certainly have been one of the most trendy joints on the M25, with watered-down drinks, the aroma of stale piss and dead rats on the bar. You must be the first person to set foot in here in years.''
|
*{{MetaInline|Dried Chewing Gum}}
*{{MetaInline|Mouldy Neapolitan}}
*{{MetaInline|Half-eaten Chicken Wings}}
*{{MetaInline|Packet of Soft Crisps}}
*{{MetaInline|Rancid Jaffa Cakes}}
*{{MetaInline|Can}}
*{{MetaInline|'Wake The Dead'}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Out-of-Date Biscuits}}
|-
|
|
=====[[Nuclear Bunker]]=====
|[[File:B_Nuclear_Bunker.gif|left|thumb]]
''The number has been partially worn away, but this was in all likelihood shelter number 14. Judging by the crumbling bodies inside, the airlock system couldn't have worked as expected. Shit happens.''
|
*{{MetaInline|Twinoid 500mg}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Electronic component}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Jerrycan Pump (unattached)}}
*{{MetaInline|Incomplete Chainsaw}}
*{{MetaInline|Chest}}
*{{MetaInline|Radius Radar Beacon}}
*{{MetaInline|Repair Kit}}
|-
|
|
=====[[Old Aerodome]]=====
|''The only things taking off or landing at this crumbling aerodrome are the flies. Maybe if you forage around in the warehouses you will find something useful. Like, say, an A380 in working order.''
|
*{{MetaInline|Metal Support}}
*{{MetaInline|Engine (incomplete)}}
|-
|
|
=====[[Old Bicycle Hire Shop]]=====
|''An old bicycle hire warehouse, littered with pieces of metal, tools and all kinds of debris.''
|
*{{MetaInline|Belt}}
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Utility Belt}}
*{{MetaInline|Radio Cassette Player (no battery)}}
|-
|
|
=====[[Old Field Hospital]]=====
|''The remains which litter the corridors of this improvised hospital must be what is left of the patients. It's difficult to say how many must have died here on the night of the attack... Maybe if you count the number of arms on the ground and divide by two?''
|
*{{MetaInline|Pharmaceutical Products}}
|-
|
|
=====[[Old Hydraulic Pump]]=====
|''An old pump which is rusting away, but is nonetheless capable of drawing water in the desert... The only problem is that even if you manage to get it working, the water will gererally be undrinkable and will need to be purified in town with the appropriate equipment. ''
|
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Kwik-Fix}}
*{{MetaInline|Electronic component}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Jerrycan Pump (unattached)}}
|-
|
|
=====[[Old Police Station]]=====
|[[File:B_Old_Police_Station.gif‎‎|left|thumb]]
''This imposing building stretches over several hundred metres. It is split into numerous rooms but many of them collapsed a long time ago. If you look at the number of bullet holes and improvised barricades, it seems that this police station was the scene of some particularly violent confrontations.''
|
*{{MetaInline|Manbag}}
*{{MetaInline|Ultra-Rucksack}}
*{{MetaInline|Radius Radar Beacon}}
*{{MetaInline|Taser}}
*{{MetaInline|Aqua-Splash (incomplete)}}
*{{MetaInline|Large Chest}}
*{{MetaInline|Machete}}
*{{MetaInline|Serrated Knife}}
*{{MetaInline|Water Pistol}}
*{{MetaInline|Twinoid 500mg}}
*{{MetaInline|Compact Detonator}}
*{{MetaInline|Repair Kit}}
*{{MetaInline|Devastator (incomplete)}}
*{{MetaInline|Mattress}}
*{{MetaInline|Revolver}}
*{{MetaInline|Ektorp-Gluten Chair}}
|-
|
|
=====[[Old Water Processing Plant]]=====
|
|
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Sheet Metal (parts)}}
|-
|
|
=====[[Once-Inhabited Cave]]=====
|''Some actions cannot be forgiven. Take, for example, the case of the cavern : your group are being followed and you stupidly rush into a cave to hide. For how long can you cry while you wait for your pursuers to catch up ? The guy lagging behind, who is half-blind, didn't have to cry for long... ''
|
*{{MetaInline|Wad of Cash}}
*{{MetaInline|Teddy Bear}}
*{{MetaInline|Flash Grenade}}
*{{MetaInline|Stack of Papers}}
*{{MetaInline|Bloody hot coffee}}
*{{MetaInline|Beer Fridge}}
|-
|
|
=====[[PI-KEYA Furniture]]=====
|''PI-KEYA : These enormous stores used to be in every city (always rather annoyingly situated on the outskirts). They specialised in the manufacture and sale of cheap furniture, usually with one bolt / screw / fastener missing. It is said that the poor quality of their products was one of the reasons for society going to ruin...''
|
*{{MetaInline|Box Cutter}}
*{{MetaInline|Broken Hacksaw}}
*{{MetaInline|Crate Lid}}
*{{MetaInline|Flatpacked Furniture}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Mattress}}
*{{MetaInline|Screwdriver}}
*{{MetaInline|Trestle}}
*{{MetaInline|Old Door}}
*{{MetaInline|Järpen Table}}
|-
|
|
=====[[Plane Crash Site]]=====
|''This long-haul aircraft has crashed in the middle of nowhere... It's difficult to know what it was carrying, the desert sand has almost entirely eroded the fuselage. The presence of some seats suggests there were at least some passengers on board. There is no trace of the bodies though...''
|
*{{MetaInline|Belt}}
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Pocket Vibrator (incomplete)}}
*{{MetaInline|Screwdriver}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Radius Radar Beacon}}
*{{MetaInline|Toolbox}}
*{{MetaInline|Metal Support}}
*{{MetaInline|Tool Bag}}
|-
|
|
=====[[Post Office]]=====
|[[File:B_Post_Office.gif|left|thumb]]''This building seems to have resisted the ravages of time, a vestige of the postal service of years ago. It's unlikely that you'll find anything of great interest here, unless you like reading...''
|
*{{MetaInline|A letter with no address}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Järpen Table}}
*{{MetaInline|Parcel}}
*{{MetaInline|Photo Album}}
*{{MetaInline|Gift Parcel}}
|-
|
|
=====[[Scottish Smith's Superstore]]=====
|''One of the many Smith's Superstores that proliferated around the year 2010 then disappeared... specialising in making things as cheap as possible, you should be able to find whatever you need here. Whether you're potless or just being tighter than two coats of paint, shop at Smiths!''
|
*{{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Intestine Melon}}
*{{MetaInline|Spicy Chinese Noodles}}
*{{MetaInline|Box of Matches}}
*{{MetaInline|Twinoid 500mg}}
*{{MetaInline|Dried Marshmallows}}
*{{MetaInline|Flash Powder}}
|-
|
|
=====[[Shady Bar]]=====
|[[File:B_Shady_Bar.gif|left|thumb]]
''It doesn't really look like a bar any more, but the sign that is half-buried in the sand and the presence of some broken optics don't leave you in much doubt. Most of the bottles are broken, but you can almost certainly find something useful here...''
|
*{{MetaInline|Can Opener}}
*{{MetaInline|Tasty-looking Steak}}
*{{MetaInline|Doggy Bag}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Vodka Marinostov}}
*{{MetaInline|'Wake The Dead'}}
|-
|
|
=====[[Small House]]=====
|[[File:B_Small_House.gif|left|thumb]]
''An old shack which has been uninhabited for years. Almost completely buried in sand, but you can still hear some unsettling groaning noises coming from what must be the cellar...''
|
*other items of [[Furniture]]?
*{{MetaInline|Broken Electronic Device}}
*{{MetaInline|Doormat}}
*{{MetaInline|Duct Tape}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Giant Rat}}
*{{MetaInline|Järpen Table}}
*{{MetaInline|Trestle}}
*{{MetaInline|Persian Rug}}
*{{MetaInline|Pharmaceutical Products}}
*{{MetaInline|Suspicious-looking Vegetable}}
*{{MetaInline|Water Ration}}
*{{MetaInline|Full Jerrycan}}
|-
|
|
=====[[Smugglers' Cache]]=====
|''A hole in the ground that has been somewhat concealed by some planks and some sand. It opens out into a large humid cavern filled with all kinds of debris, no doubt the result of pillaging by a neighbouring town. Who could say that your town wasn't built using ill-gotten gains from such pillaging ? Perhaps the first citizens were responsible for these attacks...''
|
*{{MetaInline|Chest}}
*{{MetaInline|Citizen's Welcome Pack}}
*{{MetaInline|Large Chest}}
*{{MetaInline|Shrewd_citizen's_stash}}
*{{MetaInline|Toolbox}}
*{{MetaInline|Wad of Cash}}
|-
|
|
=====[[Town Library]]=====
|''What was once the local library is now a collection of several small houses. Today, the books are mostly torn or burnt, the ground is littered with torn pages and the shelves have been knocked over.''
|
*{{MetaInline|Flatpacked Furniture}}
*{{MetaInline|Ektorp-Gluten Chair}}
*{{MetaInline|Dusty Book}}
*{{MetaInline|Stack of Papers}}
*{{MetaInline|Instruction Manual}}
|-
|
|
=====[[Warehouse]]=====
|''This was the storage unit for a department store which went to the wall some time ago. So this would lead you to think that the thirty corpses hanging in stockroom 2 were the board of directors. Now you just need to work out if it was a mass suicide (the fact that they all have their hands tied together confuses you though...). ''
|
*{{MetaInline|Construction Kit}}
*{{MetaInline|Food Parcel}}
*{{MetaInline|Giant Rat}}
|-
|
|
=====[[Water Processing Plant]]=====
|''This plant collects groundwater from the surrounding area and transfers it into enormous concrete reservoirs. The filtration system seems to be broken, but you should be able to recover the contaminated water that is stored here...''
|
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Jerrycan Pump (unattached)}}
*{{MetaInline|Water Ration}}
|-
|
|
=====[[Wrecked Cars]]=====
|''Looks like an altercation between a small van and a station wagon... This minor accident seems to have caused a substantial pile-up judging by the number of burnt corpses lying around.''
|
*{{MetaInline|Belt}}
*{{MetaInline|Chest}}
*{{MetaInline|Copper Pipe}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Handful of nuts and bolts}}
*{{MetaInline|Kwik-Fix}} (confirm)
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Wrought Iron}}
|-
|
|
=====[[Wrecked Transporter]]=====
|''A soviet transporter from the 'Trastwin' corporation. The driver's cab is wrapped round a tree, but the slashes in the seat and the blood-soaked interior would suggest that the crash was not the cause of death...''
|
*[[Food]] -what kinds?
*{{MetaInline|Food Parcel}}
*{{MetaInline|Sheet Metal (parts)}}
*{{MetaInline|Toolbox}}
*{{MetaInline|Adjustable Spanner}}
*{{MetaInline|Box of Games}}
*{{MetaInline|Full Jerrycan}}
*{{MetaInline|Radius Mark II (incomplete)}}
*{{MetaInline|Belt}}
|}


[[Category:Special Zones| ]]
[[Category:Ruins| ]]
[[Category:World Beyond]]
__NOEDITSECTION__
__NOEDITSECTION__

Latest revision as of 04:27, 7 April 2024

Ruins are special zones randomly scattered in the World Beyond where you can Camp and explore buildings in addition to normal Scavenging.

Types of Ruins

The two types of ruins differ in the way how to get Blueprints and other items.

List of Ruins

Image Ruin Name / Ruin Type Spawn Distance Campsite Base Survival Chance  Survival Chance (Distance Included) Cap: 90 % ( 100 %) Camping Spots
Buried building   1–28 km 15 %
1 or 2 Debris heaps: -25 %
(0  Spots: Demotion to normal zone)
20–115 %
1 or 2 Debris heaps: -20–75 %
(0  Spots: Demotion to normal zone)
  • 1–2 : 0
  • 3–5 : 1
  • 6–8 : 2
  • 9 and more : 3
Image Ruin Name/ Ruin Type Spawn Distance Campsite Base Survival Chance  Survival Chance (Distance Included) Cap: 90 % ( 100 %) Camping Spots Items
Abandoned Bunker   5–28 km 10 % 90–110 %  (12.9 %)    (8.6 %)      (6.8 %)      (6.1 %)      (5.5 %)      (4.9 %)      (4.9 %)      (4.9 %)      (4.3 %)      (3.7 %)      (3.1 %)      (2.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.2 %)      (1.2 %)      (1.2 %)      (1.2 %)      (1.2 %)      (1.2 %)      (1.2 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)      (0.6 %)    
Abandoned Construction Site   4–7 km 10 % 80–90 %  (32.1 %)    (12.8 %)    (12.8 %)    (12.8 %)    (6.4 %)      (4.8 %)      (3.8 %)      (3.2 %)      (3.2 %)      (2.6 %)      (1.6 %)      (1.6 %)      (1.0 %)      (0.6 %)      (0.3 %)      (0.3 %)    
Abandoned Hospital   5–28 km 10 % 90–110 %  (12.7 %)    (10.1 %)    (9.5 %)      (8.9 %)      (7.6 %)      (6.3 %)      (5.7 %)      (3.8 %)      (3.2 %)      (2.9 %)      (2.9 %)      (2.5 %)      (2.5 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (0.6 %)    
Abandoned Hotel   5–28 km 10 % 90–110 %  (6.2 %)      (5.4 %)      (5.4 %)      (4.5 %)      (4.1 %)      (4.0 %)      (4.0 %)      (3.6 %)      (3.6 %)      (3.6 %)      (3.6 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.7 %)      (2.1 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (1.8 %)      (0.002 %)    
Abandoned Park   4–7 km 10 % 80–90 %  (28.5 %)    (16.3 %)    (8.1 %)      (8.1 %)      (8.1 %)      (8.1 %)      (4.1 %)      (4.1 %)      (4.1 %)      (4.1 %)      (3.3 %)      (1.6 %)      (1.6 %)    
Abandoned Well   17–20 km -20 % 80 %  (71.4 %)    (23.8 %)    (4.8 %)    
Ambulance   2–5 km 10 % 40–90 %  (51.0 %)    (30.6 %)    (7.1 %)      (5.1 %)      (4.1 %)      (1.0 %)      (1.0 %)    
Army Outpost   16–19 km 20 % 120 %  (17.9 %)    (17.9 %)    (17.9 %)    (17.9 %)    (17.9 %)    (7.1 %)      (3.6 %)    
Blocked Road   4–7 km 10 % 80–90 %  (46.5 %)    (11.6 %)    (10.5 %)    (9.3 %)      (5.8 %)      (5.8 %)      (5.8 %)      (3.5 %)      (1.2 %)    
Broken-down Tank   21–28 km 20 % 120 %  (14.5 %)    (14.5 %)    (14.5 %)    (14.5 %)    (14.5 %)    (7.3 %)      (7.3 %)      (4.4 %)      (1.5 %)      (1.5 %)      (1.5 %)      (1.5 %)      (1.5 %)      (1.5 %)    
Burnt School   3–6 km 10 % 65–90 %  (53.0 %)    (13.3 %)    (13.3 %)    (6.6 %)      (3.3 %)      (3.3 %)      (3.3 %)      (2.7 %)      (1.3 %)    
Cave   3–6 km 10 % 65–90 %  (25.0 %)    (18.8 %)    (18.8 %)    (18.8 %)    (6.3 %)      (6.3 %)      (6.3 %)    
Citizen's Home   1–4 km 10 % 15–80 %  (60.2 %)    (30.1 %)    (4.8 %)      (3.0 %)      (1.2 %)      (0.6 %)    
Citizen's Tent   12–15 km 30 % 115–125 %  (23.8 %)    (11.9 %)    (11.9 %)    (7.9 %)      (5.6 %)      (5.6 %)      (5.6 %)      (4.0 %)      (4.0 %)      (4.0 %)      (4.0 %)      (2.4 %)      (2.4 %)      (2.4 %)      (1.6 %)      (0.8 %)      (0.8 %)      (0.8 %)      (0.8 %)    
Collapsed Mineshaft   12–15 km 10 % 95–105 %  (62.5 %)    (10.4 %)    (10.4 %)    (10.4 %)    (4.2 %)      (2.1 %)    
Collapsed Quarry   3–6 km 10 % 65–90 %  (42.7 %)    (18.3 %)    (12.2 %)    (12.2 %)    (6.1 %)      (4.9 %)      (2.4 %)      (1.2 %)    
Construction Site Shelter   6–9 km 10 % 90 %  (8.3 %)      (8.3 %)      (8.3 %)      (8.3 %)      (8.3 %)      (6.7 %)      (6.7 %)      (6.7 %)      (6.7 %)      (6.7 %)      (5.8 %)      (5.8 %)      (4.2 %)      (4.2 %)      (1.7 %)      (1.7 %)      (1.7 %)    
Cosmetics Lab   2–5 km 10 % 40–90 %  (28.6 %)    (14.3 %)    (14.3 %)    (7.1 %)      (5.7 %)      (5.7 %)      (3.6 %)      (3.6 %)      (3.6 %)      (3.6 %)      (2.9 %)      (2.9 %)      (2.1 %)      (2.1 %)    
Dark Woods   2–5 km 10 % 40–90 %  (66.2 %)    (6.6 %)      (6.6 %)      (4.0 %)      (3.3 %)      (3.3 %)      (3.3 %)      (3.3 %)      (2.7 %)      (0.7 %)    
Derelict Villa   3–6 km 10 % 65–90 %  (22.0 %)    (11.0 %)    (11.0 %)    (6.6 %)      (5.0 %)      (5.0 %)      (5.0 %)      (4.4 %)      (3.9 %)      (3.9 %)      (3.9 %)      (3.9 %)      (2.8 %)      (2.8 %)      (2.2 %)      (2.2 %)      (1.1 %)      (1.1 %)      (1.1 %)      (0.6 %)      (0.6 %)      (0.6 %)    
Deserted Freight Yard   10–13 km 10 % 90–97 %  (29.4 %)    (29.4 %)    (8.8 %)      (8.8 %)      (8.8 %)      (8.8 %)      (2.9 %)      (2.9 %)    
Destroyed Pharmacy   4–7 km 10 % 80–90 %  (66.2 %)    (6.6 %)      (6.6 %)      (6.6 %)      (4.0 %)      (3.3 %)      (2.7 %)      (2.0 %)      (1.3 %)      (0.7 %)    
Dilapidated Building   10–13 km 10 % 90–97 %  (19.2 %)    (19.2 %)    (19.2 %)    (12.8 %)    (10.2 %)    (2.6 %)      (2.6 %)      (2.6 %)      (2.6 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)    
Disused Car Park   3–6 km 10 % 65–90 %  (34.8 %)    (10.4 %)    (8.7 %)      (8.7 %)      (7.0 %)      (7.0 %)      (6.1 %)      (5.3 %)      (4.4 %)      (4.4 %)      (1.7 %)      (1.7 %)    
Disused Silos   8–11 km 10 % 90 %  (95.2 %)    (4.8 %)    
Disused Warehouse   2–5 km 10 % 40–90 %  (37.5 %)    (37.5 %)    (25.0 %)  
Duke's Villa   12–15 km 10 % 95–105 %  (23.0 %)    (11.5 %)    (11.5 %)    (11.5 %)    (11.5 %)    (9.2 %)      (8.1 %)      (5.8 %)      (5.8 %)      (1.2 %)      (1.2 %)    
Equipped Trench   5–8 km 20 % 100 %  (69.0 %)    (17.2 %)    (8.6 %)      (5.2 %)    
Fairground Stall   5–8 km 10 % 90 %  (32.3 %)    (10.8 %)    (7.5 %)      (7.5 %)      (5.4 %)      (5.4 %)      (5.4 %)      (5.4 %)      (5.4 %)      (5.4 %)      (5.4 %)      (2.2 %)      (2.2 %)    
Family Tomb   3–6 km -15 % 40–65 %  (48.2 %)    (30.1 %)    (12.1 %)    (6.0 %)      (3.6 %)    
Fast Food Restaurant   6–9 km 10 % 90 %  (41.2 %)    (23.6 %)    (5.9 %)      (5.9 %)      (5.9 %)      (5.9 %)      (5.9 %)      (2.9 %)      (2.4 %)      (0.6 %)    
Fraser D's Kebab-ish   3–6 km 10 % 65–90 %  (32.9 %)    (26.3 %)    (13.2 %)    (13.2 %)    (6.6 %)      (3.3 %)      (1.6 %)      (1.3 %)      (0.7 %)      (0.3 %)      (0.3 %)      (0.3 %)    
Garden Shed   6–9 km 10 % 90 %  (30.0 %)    (10.0 %)    (10.0 %)    (10.0 %)    (10.0 %)    (5.0 %)      (5.0 %)      (4.0 %)      (4.0 %)      (3.0 %)      (3.0 %)      (2.0 %)      (2.0 %)      (1.0 %)      (1.0 %)    
Guns 'n' Zombies Armoury   5–8 km 10 % 90 %  (21.9 %)    (14.6 %)    (14.6 %)    (14.6 %)    (14.6 %)    (7.3 %)      (3.7 %)      (3.7 %)      (3.7 %)      (1.5 %)    
Home Depot   5–8 km 10 % 90 %  (19.8 %)    (9.9 %)      (9.9 %)      (7.4 %)      (7.4 %)      (7.4 %)      (5.0 %)      (5.0 %)      (4.0 %)      (3.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (2.5 %)      (1.5 %)      (1.0 %)      (0.5 %)      (0.5 %)    
Indian Burial Ground   3–6 km -50 % 5–30 %  (76.3 %)    (7.6 %)      (7.6 %)      (3.8 %)      (3.1 %)      (1.5 %)    
Looted Supermarket   4–7 km 0 % 70–80 %  (12.9 %)    (12.9 %)    (12.9 %)    (6.5 %)      (5.2 %)      (5.2 %)      (4.5 %)      (3.9 %)      (3.2 %)      (3.2 %)      (3.2 %)      (3.2 %)      (3.2 %)      (3.2 %)      (2.6 %)      (2.6 %)      (2.6 %)      (2.6 %)      (1.9 %)      (1.3 %)      (1.3 %)      (1.3 %)      (0.7 %)    
Mac's Atomic Cafe   6–9 km 10 % 90 %  (24.4 %)    (24.4 %)    (12.2 %)    (12.2 %)    (12.2 %)    (6.1 %)      (6.1 %)      (1.2 %)      (1.2 %)    
Mini-Market   8–11 km 10 % 90 %  (10.2 %)    (10.2 %)    (10.2 %)    (10.2 %)    (10.2 %)    (10.2 %)    (10.2 %)    (10.2 %)    (5.1 %)      (5.1 %)      (3.1 %)      (2.0 %)      (2.0 %)      (1.0 %)    
Motel 666 Dusk   12–15 km 10 % 95–105 %  (13.5 %)    (13.5 %)    (13.5 %)    (13.5 %)    (13.5 %)    (13.5 %)    (9.5 %)      (4.1 %)      (2.7 %)      (2.7 %)    
Motorway Services   8–11 km 10 % 90 %  (19.4 %)    (9.7 %)      (9.7 %)      (9.7 %)      (9.7 %)      (9.7 %)      (9.7 %)      (9.7 %)      (6.8 %)      (2.9 %)      (1.0 %)      (1.0 %)      (1.0 %)    
Nuclear Bunker   10–13 km 50 % 130–137 %  (17.7 %)    (8.9 %)      (8.9 %)      (8.0 %)      (7.1 %)      (7.1 %)      (5.3 %)      (4.4 %)      (4.4 %)      (4.4 %)      (4.4 %)      (4.4 %)      (4.4 %)      (4.4 %)      (3.5 %)      (1.8 %)      (0.9 %)    
Old Aerodrome   12–15 km 10 % 95–105 %  (38.0 %)    (19.0 %)    (12.7 %)    (12.7 %)    (5.1 %)      (3.8 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)      (1.3 %)    
Old Bicycle Hire Shop   4–7 km 10 % 80–90 %  (27.0 %)    (27.0 %)    (27.0 %)    (13.5 %)    (5.4 %)    
Old Field Hospital   16–19 km 10 % 110 %  (23.1 %)    (15.4 %)    (11.5 %)    (7.7 %)      (7.7 %)      (7.7 %)      (7.7 %)      (7.7 %)      (3.9 %)      (3.9 %)      (3.9 %)    
Old Hydraulic Pump   3–6 km 10 % 65–90 %  (77.9 %)    (7.8 %)      (5.2 %)      (5.2 %)      (2.6 %)      (1.3 %)    
Old Police Station   6–9 km 30 % 110 %  (10.2 %)    (7.1 %)      (7.1 %)      (7.1 %)      (7.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (5.1 %)      (4.1 %)      (4.1 %)      (4.1 %)      (3.1 %)      (2.0 %)      (2.0 %)      (1.0 %)    
Once-inhabited Cave   16–19 km 10 % 110 %  (41.0 %)    (8.2 %)      (8.2 %)      (8.2 %)      (8.2 %)      (8.2 %)      (8.2 %)      (4.1 %)      (1.6 %)      (1.6 %)      (0.8 %)      (0.8 %)      (0.8 %)    
PI-KEYA Furniture   4–7 km 10 % 80–90 %  (29.4 %)    (14.7 %)    (7.4 %)      (7.4 %)      (7.4 %)      (7.4 %)      (7.4 %)      (7.4 %)      (3.7 %)      (3.7 %)      (3.7 %)      (0.7 %)    
Plane Crash Site   4–7 km 10 % 80–90 %  (14.6 %)    (14.6 %)    (9.7 %)      (9.7 %)      (7.3 %)      (4.9 %)      (4.9 %)      (4.9 %)      (4.9 %)      (4.9 %)      (4.9 %)      (3.9 %)      (2.4 %)      (1.9 %)      (1.9 %)      (1.5 %)      (1.0 %)      (1.0 %)      (1.0 %)      (0.5 %)    
Post Office   8–11 km 10 % 90 %  (23.2 %)    (20.2 %)    (20.2 %)    (20.2 %)    (6.1 %)      (3.0 %)      (3.0 %)      (3.0 %)      (1.0 %)    
Scottish Smith's Superstore   6–9 km 10 % 90 %  (19.1 %)    (19.1 %)    (19.1 %)    (19.1 %)    (4.8 %)      (4.8 %)      (4.8 %)      (4.8 %)      (4.8 %)    
Shady Bar   5–8 km 10 % 90 %  (25.0 %)    (20.0 %)    (13.3 %)    (8.3 %)      (8.3 %)      (6.7 %)      (6.7 %)      (6.7 %)      (5.0 %)    
Small House   2–5 km 10 % 40–90 %  (13.8 %)    (11.5 %)    (11.5 %)    (11.5 %)    (9.2 %)      (6.9 %)      (6.9 %)      (6.9 %)      (5.8 %)      (4.6 %)      (3.5 %)      (3.5 %)      (2.3 %)      (2.3 %)    
Smugglers' Cache   2–5 km 15 % 45–95 %  (50.0 %)    (33.3 %)    (8.3 %)      (4.2 %)      (1.7 %)      (1.7 %)      (0.8 %)    
Strange Circular Device   21–28 km 10 % 110 %  (70.2 %)    (17.5 %)    (8.8 %)      (1.8 %)      (1.8 %)    
The 'Mayor-Mobile'   16–19 km 10 % 110 %  (16.7 %)    (16.7 %)    (16.7 %)    (16.7 %)    (16.7 %)    (16.7 %)  
The 'Shattered Illusions' Bar   21–28 km 10 % 110 %  (20.0 %)    (20.0 %)    (10.0 %)    (10.0 %)    (10.0 %)    (10.0 %)    (10.0 %)    (10.0 %)  
Town Library   6–9 km 10 % 90 %  (59.9 %)    (6.0 %)      (6.0 %)      (6.0 %)      (6.0 %)      (6.0 %)      (6.0 %)      (1.2 %)      (1.2 %)      (1.2 %)      (0.6 %)    
Warehouse   15–18 km 10 % 105–110 %  (23.1 %)    (23.1 %)    (23.1 %)    (7.7 %)      (7.7 %)      (7.7 %)      (3.1 %)      (3.1 %)      (1.5 %)    
Water Processing Plant   5–8 km 10 % 90 %  (85.9 %)    (5.1 %)      (4.0 %)      (4.0 %)      (1.0 %)    
Wrecked Cars   3–6 km 10 % 65–90 %  (48.5 %)    (9.7 %)      (8.7 %)      (7.8 %)      (5.8 %)      (4.9 %)      (4.9 %)      (2.9 %)      (1.9 %)      (1.9 %)      (1.9 %)      (1.0 %)    
Wrecked Transporter   2–5 km 10 % 40–90 %  (50.9 %)    (17.0 %)    (5.9 %)      (4.2 %)      (4.2 %)      (4.2 %)      (4.2 %)      (3.4 %)      (2.6 %)      (1.7 %)      (0.9 %)      (0.9 %)    

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