Jobs
Revised for Season 17 |
Choosing a good Jobs is of paramount importance: in fact, without a profession no
Citizen can survive. What will you do? The community you are joining needs all kinds of people and the most important factor affecting how long you survive is the amount of teamwork going into the town...
According to your chosen profession, you will have different actions and gameplays available during this town.
Available professionsEdit
Profession | Uniqueness |
---|---|
Resident | Residents have less Skills available than other jobs and they have no special abilities at all. This occurs because they aren't considered Heroes. |
Guardian | Guardians have higher chance of survival on Watchmen duty. Their Riot Shield gives them 2 extra Control Points. |
Scavenger | When Scavenging, scavengers need less time to complete an autosearch and have higher chance to find an item each time a search on the zone is completed. When entering Explorable Ruins, they have more inicial . |
Survivalist | They have a book that has a good chance to successfully be a substitute of food or water. It can be used everyday. Survivalists are also the only ones that can possibly camp with 100% chances of survival. |
Scout | They have a scout sense that allows them to sense the amount of Zombies on adjacent zones. They also have a Camouflage Vest that allows them to travel unnoticed through zones infested with zombies. |
Tamer | By choosing this job you get a dog that is only controled by you and can do a lot of things ( Three-legged Labradoodle). |
Technician | With this job you get extra to help on constructions. This job is the only one that can make 'normal' blank keys ( ; ; ) in Explorable Ruins. |
Shaman | It's a job only available on Private Towns. They can convert souls on the workshop. (Note: This job is different from the role Shaman). |
NotesEdit
- Despite the fact that the Resident job has less abilities, which can be seen at first glance as less complex, turns out to be much harder to survive with this profession.
- Among the existing Construction Sites list there is a dedicated building for each profession. Although these buildings are dedicated to a particular profession, they can be used by everyone.
- The Guard Tower is dedicated to Guardian
- The Scavenger's Gallery is dedicated to Scavenger
- The Nature area of the Survivalists is dedicated to Survivalist
- The Scouts Lair is dedicated to Scout
- The Tamer Experiment Center is dedicated to Tamer
- The Technicians Workbench is dedicated to Technician
External linksEdit
- Jobs - Official MyHordes.eu Help Section