[v · e] 74Infirmary  |
In the event of minor accidents or major trauma, the infirmary will welcome you with open arms. Well, on the condition that you're able to carry out any procedures yourself, as the facility doesn't come with medical personnel. |
|
Category | Buildings |
Sub Category | Sanctuary buildings |
Unlocked by |
Sanctuary
|
Blueprint |
  |
Effect |
Heal wounds and infections |
Action Points cost |
40  |
Resource cost |
×6 ×1 ×5 ×5 |
Infirmerie |
Krankenstation |
Enfermería |
Even if you are extremely careful, in a post apocalyptic world you are bound to get a nasty cut one day or another, or perhaps contract a disease that can get you killed simply because there's no hospital available anymore. Solution? Build one.
Construction[edit]
- The
Infirmary must have been unlocked with a blueprint:
- The
Sanctuary must have been completed.
- The following resources must be in
The Bank and will be used up after completion:
Citizens must spend 40
to complete the building.
Effects[edit]
- When built, you can heal one
Injury and one
Infection per day at
Home, by spending
.
- If you are
Wounded:
- The "Heal your injury (5
)" option appears at your
Home
- The following text will appear: "Your wound has been healed, at least superficially..."
- If you are
Infected:
- "Heal your infection (6
)" option appears at your
Home
- The following text will appear: "Your wretched infection has been cured!".
- If you are both
Wounded and
Infected:
- You can only choose the "Heal your infection (5
)" option to heal your infection, spending 5
.
- Then you can choose to "Heal your infection (5
)" again to heal your wound, spending another 5
.
- There is an in-game text error which states "Heal your infection (5
)" when you are trying to heal your injury. Despite the wrong text, it will actually heal your injury.
- Healing yourself in the
Infirmary will not give you the
Healed status, this means that if you get injured again you can use a
Bandage to heal yourself.