Infirmary

From MHWiki
[v·e] 1110 Infirmary
In the event of minor accidents or major trauma, the infirmary will welcome you with open arms. Well, on the condition that you're able to carry out any procedures yourself, as the facility doesn't come with medical personnel.
Category Buildings
Sub Category Sanctuary buildings
Unlocked by Sanctuary
Blueprint rare
Effect Heal wounds and infections
Action Points cost 40
Resource cost ×6 ×1 ×5 ×5
Infirmerie


Even if you are extremely careful, in a post apocalyptic world you are bound to get a nasty cut one day or another, or perhaps contract a disease that can get you killed simply because there's no hospital available anymore. Solution? Build one.

Use[edit]

  • When built, you can heal one Injury and one Infection per day at Home, by spending .
  • If you are Wounded:
    • The "Heal your injury (5 )" option appears at your Home
    • The following text will appear: "Your wound has been healed, at least superficially..."
  • If you are Infected:
    • "Heal your infection (6 )" option appears at your Home
    • The following text will appear: "Your wretched infection has been cured!".
  • If you are both Wounded and Infected:
    • You can only choose the "Heal your infection (5 )" option to heal your infection, spending 5 .
    • Then you can choose to "Heal your infection (5 )" again to heal your wound, spending another 5 .
      • There is an in-game text error which states "Heal your infection (5 )" when you are trying to heal your injury. Despite the wrong text, it will actually heal your injury.
  • Healing yourself in the Infirmary will not give you the Healed status, this means that if you get injured again you can use a Bandage to heal yourself.

Notes[edit]