Infirmary
Infirmary | |
In the event of minor accidents or major trauma, the infirmary will welcome you with open arms. Well, on the condition that you're able to carry out any procedures yourself, as the facility doesn't come with medical personnel. | |
Category | Buildings |
Sub Category | Sanctuary buildings |
Unlocked by | Sanctuary |
Blueprint | rare |
Effect | Heal wounds and infections |
Action Points cost | 40 |
Resource cost | ×6 ×1 ×5 ×5 |
Infirmerie | |
Enfermería |
Even if you are extremely careful, in a post apocalyptic world you are bound to get a nasty cut one day or another, or perhaps contract a disease that can get you killed simply because there's no hospital available anymore. Solution? Build one.
Use[edit]
- When built, you can heal one Injury and one Infection per day at Home, by spending .
- If you are Wounded:
- The "Heal your injury (5 )" option appears at your Home
- The following text will appear: "Your wound has been healed, at least superficially..."
- If you are Infected:
- "Heal your infection (6 )" option appears at your Home
- The following text will appear: "Your wretched infection has been cured!".
- If you are both Wounded and Infected:
- Healing yourself in the Infirmary will not give you the Healed status, this means that if you get injured again you can use a Bandage to heal yourself.
Notes[edit]
- In Season 4:
- The cost changed from ×5 Sheet Metal to ×5 Metal Support
- In Season 6:
- The rarity of the building decreased from Construction Blueprint (very rare!) to Construction Blueprint (rare).
- In Season 16: