Workshop
[v · e] 76Workshop | |
The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It allows resources to be converted and is a pre-requisite for the construction of other more advanced buildings. | |
Upgradable building | |
Category | Buildings |
Sub Category | Workshop buildings |
Unlocked by | Town |
Effect | Convert |
Action Points cost | 25 |
Resource cost | ×10 ×8 |
Atelier | |
Werkstatt | |
Taller |
Revised for Season 17 |
The hammer of hammers, the sawing of saws, they all take place in this important building. Who knows who had the idea of it?
Construction[edit]
- Requirements for the Construction:
- The following resources must be in The Bank and will be used up after completion:
- 10× Twisted Plank
- 8× Wrought Iron
- Citizens must spend 25 to complete the building.
Effects[edit]
- Allows to visit the Workshop in Town and convert items or open containers for 3 each.
- Upgrading it will reduce the cost of constructing new buildings and improves building repairs at higher levels.
- With the Technicians Workbench built, it is even possible to select the yield of dismantleable Resources and openable Containers and Boxes.
Upgrades[edit]
Main article: Building upgrades
Notes[edit]
- The Workshop allows towns to refine resources for construction. It is often one of the first buildings to be constructed as other buildings depend on the resources it provides.
Changes[edit]
- In Season 15:
- Upgrades level 4 and 5 now influence construction repair costs.
- In Season 4:
- The workshop icon in the lower menu where you can convert objects was renamed "factory"; it was quickly changed back to workshop.
- The text appearing when converting items changed slightly; the old one was: After some DIY, you have obtained Broken... (the object has been placed in the bank). You have used 1 action points (cost reduced by 2 AP thanks to : Factory, Hacksaw ).
- In Season 3: