Meat Locker
[v · e] 109Meat Locker ![]() |
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Popular justice in all its glory! When a citizen is shunned they can be sent to the cage, which is judiciously located in plain sight, in front of the gates to the town. Their wailing and crying makes a great lure at midnight. Each shunned citizen sent to the cage earns temporary defence points for the town. | |
Category | Buildings |
Sub Category | Workshop buildings |
Unlocked by | ![]() |
Defence | Like ![]() ![]() ![]() |
Action Points cost | 40 ![]() |
Resource cost | ![]() ![]() ![]() ![]() |
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Revised for Season 17 |
Still killing off annoying citizens with the gallows? Well, some people like it the old-fashioned way, but now there is a new method to get rid of those pesky Griefers: it's 200 % more beneficial to town, 150 % more enjoyable to watch, and 300 % more gruesome. What is the latest fashionable way? Simple. We strap them to a chair inside a cage just outside the town gates, lapidate them and watch zombies during the attack trying to reach the victim...
Construction[edit]
- Requirements for the
Construction:
Citizens must spend 40
to complete the building.
Effects[edit]
Citizens who receives 8 complaints (4 complaints with
People’s Court) will be immediately
Killed.
Notes[edit]
- Building the
Meat Locker renders the
Gallows useless, as the latter's effect will be overridden by the former.
- Being killed in the Meat Locker will not count towards the
Banishments or
Hanging
Distinctions.
Changes[edit]
- In Season 7:
- The rarity of the building decreased from
Construction Blueprint (uncommon) to none.
- The rarity of the building decreased from