Defensive Adjustment
Defensive Adjustment | |
A vast restructuring of our defences to make the most of it. | |
Category | Buildings |
Sub Category | Workshop buildings |
Unlocked by | Building Registry |
Blueprint | uncommon |
Upgradable | |
Defence | +10% |
Action Points cost | 60 |
Resource cost | ×5 ×10 ×2 ×1 |
Ajustement défensif | |
Defensivanpassung | |
Ajustes Defensivos |
This is an extensive re-structuring of our current defenses to maximize the efficiency in zombie killing.
Use[edit]
- The total of the town is permanently increased by 10%.
- Upgrading it via the Building upgrades increases the provided.
Upgrades[edit]
Main article: Building upgrades
Level | Reward |
---|---|
Base | 10% |
Level 1 | 11% (+1%) |
Level 2 | 13% (+2%) |
Level 3 | 15% (+2%) |
Level 4 | - |
Level 5 | - |
Notes[edit]
- Buildings that are built after the Defensive Thinktank is built also have their defense increased by 10%.
- In Season 6:
- The provided was increased from 0 to 8.
- The rarity of the building decreased from Construction Blueprint (very rare!) to Construction Blueprint (rare).
- In Season 10:
- Defensive Thinktank was changed into upgradable building. First upgrade will increase the multiplier from 10% to 12%. Second upgrade increase the multiplier from 12% to 14%.
- In Season 16:
- Renamed from Defensive Thinktank to Defensive Adjustment.
- No more static .
- Parent changed from Workshop to Building Registry.
- The rarity of the building decreased from Construction Blueprint (rare) to Construction Blueprint (uncommon).
- Upgrades changed to 10%, 11%, 13%, 15%.
- ×2 and ×1 were added to resource cost.