Divining Rocket
[v · e]Building-ID: 47 RefID: small_rocketperf_#00 | |||
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A home-made rocket launcher fired into the ground: think about it! As the story goes, the inventor of this construction project was trying to invent the 'rocket-jump'. All he did was to re-invent 'the crater'. Nonetheless, this construction adds +60 water rations to the well. | |||
Category | Buildings | ||
Sub Category | Pump buildings | ||
Unlocked by | ![]() | ||
Blueprint | ![]() ![]() | ||
Water | 60 ![]() | ||
Action Points cost | 80 ![]() | ||
Resource cost | ![]() ![]() ![]() ![]() ![]() ![]() | ||
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Revised for Season 17 |
Surprisingly, sometimes brutality does solve the problem. Then again, isn't that exactly the method the zombies are using?
Construction[edit]
- Requirements for the
Construction:
- The
Divining Rocket must have been unlocked with a blueprint:
- The
Drilling Rig must have been completed.
- The following resources must be in
The Bank and will be used up after completion:
- 1×
Semtex
- 1×
Copper Pipe
- 1×
Compact detonator
- 1×
Handful of nuts and bolts
- 5×
Patchwork Beam
- 5×
Metal Support
- 1×
- The
Citizens must spend 80
to complete the building.
Effects[edit]
- Completing the
Divining Rocket adds 60
Water to
The Well.
Changes[edit]
- In Season 16:
- The
cost decreased from 90 to 80.
- The rarity of the building decreased from
Construction Blueprint (rare) to
Construction Blueprint (uncommon).
×1 were added to the resource cost.
- Parent building changed from
Pump to
Drilling Rig.
- The
- In Season 6:
- The
cost decreased from 100 to 90.
- The rarity of the building decreased from
Construction Blueprint (very rare!) to
Construction Blueprint (rare).
- The
- In Season 3:
Divining Rocket was added.