Water Turrets

From MHWiki
[v·e] 1073 Water Turrets
This revolutionary defensive device fires powerful jets of water vapor into the ranks of zombies approaching our walls. With some additional adjustments, this will be an exceptionally powerful defence!
Category Buildings
Sub Category Pump buildings
Unlocked by Pump
Blueprint rare
Upgradable
Defence 70
Action Points cost 50
Resource cost ×10 ×25 ×6
Aqua-tourelles

A straightforward defensive build, let's just pray our well doesn't dry out.

The Water Turrets add some base defence and can be upgraded to add more at the cost of more water consumption daily.

Use[edit]

  • Building it gives 70 to the town.

Upgrades[edit]

Level Reward
Base Water Turrets give 70 .
Level 1 Increases to 126,
but consumes 2 from the well every day.
Level 2 Increases to 182,
but consumes 4 from the well every day.
Level 3 Increases to 238,
but consumes 6 from the well every day.
Level 4 Increases to 322,
but consumes 9 from the well every day.
Level 5 Increases to ???,
but consumes ??? from the well every day.
  • Upgrades only provide additional defence if there is enough water in The Well to power them.
    • If you don't have enough water for your current level the turrets will fall back to level 0 (base level), not to the level that you can afford.
    • For example, if you have Water Turrets level 5 but only 4 Water in the well, then the Water Turrets will not fall back to level 2 that you can afford, but it will work as level 0 instead.
  • The daily upgrades are applied before determining if the Water Turrets work or not.
    • If you have Water Turrets level 4 and you have voted to upgrade it to level 5 with 9 Water in the well, then the Water Turrets will not be level 4 during the attack but level 5. Because you have insufficient water for that, it will fall back to level 0.
    • If you have Water Turrets level 5 with no water in the well and you have voted for a Pump upgrade that will give 20 Water then the water is added to The Well before The Attack. Then the Water Turrets will function at level 5 giving max and consume 12 Water so you will have only 8 Water the next day.
  • The displayed town defence will reflect immediately when you have enough water in The Well now.
    • For example, if your town has turrets level 2 but no water in the bank to power them. The town's defences will display as "x". If you add 4 Water to the well, your town's total defences will display as "x+98".

Notes[edit]

  • In Season 2:
    • Defences were 60, 108, 156, 204, 252, 300.
  • In Season 4:
    • Base increased from 60 to 70. Upgrades increased from 108, 156, 204, 252, 300 to 126, 182, 238, 294, 350.
    • The resource cost dropped from ×60 to ×40.
    • Later on, the base dropped from 70 to 10.
  • In Season 6:
  • In Season 7:
    • Upgrades dropped from 196, 252, 308, 364, 420 to 126, 182, 238, 294, 350.
  • In Season 16:
    • Resource Cost decreased from ×10 ×40 ×7 to ×10 ×25 ×6.