Water Turrets
[v · e] 42Water Turrets | |
This revolutionary defensive device fires powerful jets of water vapor into the ranks of zombies approaching our walls. With some additional adjustments, this will be an exceptionally powerful defence! | |
Upgradable building | |
Category | Buildings |
Sub Category | Pump buildings |
Unlocked by | Pump |
Blueprint | |
Defence | 70 |
Action Points cost | 50 |
Resource cost | ×10 ×25 ×6 |
Aqua-tourelles | |
Wasserturm | |
Sistema de riego |
Revised for Season 17 |
A straightforward defensive build, let's just pray our well doesn't dry out.
Construction[edit]
- Requirements for the Construction:
- The Water Turrets must have been unlocked with a blueprint:
- The Pump must have been completed.
- The following resources must be in The Bank and will be used up after completion:
- 10× Metal Support
- 25× Water Ration
- 6× Copper Pipe
- Citizens must spend 50 to complete the building.
Effects[edit]
- Completing the Water Turrets provides 70 Defence points for the Town.
Upgrades[edit]
Main article: Building upgrades
- Upgrades only provide additional defence if there is enough water in The Well to power them.
- If there is not enough water for the current level, the turrets will fall back to level 0 (base level)!
- For example, if the Water Turrets are at level 5 but only 4 Water in the well, then the Water Turrets will not fall back to level 2 that can be afforded, but it will work as level 0 instead.
- The daily upgrades are applied before determining if the Water Turrets work or not.
- If the Water Turrets are at level 4 and have been voted to upgrade it to level 5 with 9 Water in the well, then the Water Turrets will not be level 4 during the attack but level 5. Because there is insufficient water for that, it will fall back to level 0.
- If the Water Turrets are at level 5 with no water in the well and a Pump upgrade have been voted for that will give 20 Water then the water is added to The Well before The Attack. Then the Water Turrets will function at level 5 giving max and consume 12 Water so there will be only 8 Water the next day.
- The displayed town defence will reflect immediately when there is enough water in The Well now.
- For example, if the town has turrets level 2 but no water in the bank to power them, the town's defences will display as "x". If 4 Water are added to the well, the town's total defences will display as "x+112".
Changes[edit]
- In Season 16:
- In Season 7:
- In Season 6:
- The base increased from 10 to 70. Upgrades increased to 196, 252, 308, 364, 420.
- The resource cost increased from ×1 to ×7.
- The rarity of the building increased from Construction Blueprint (uncommon) to Construction Blueprint (rare).
- In Season 4:
- In Season 2:
- Defences were 60, 108, 156, 204, 252, 300.