Shower
[v · e] 40Shower ![]() |
|
No, really, I'm being serious now, that... that... smell is properly unbearable: take a shower. Now. | |
Category | Buildings |
Sub Category | Pump buildings |
Unlocked by | ![]() |
Blueprint | ![]() |
Effect | Lower ![]() ![]() ![]() ![]() |
Action Points cost | 25 ![]() |
Resource cost | ![]() ![]() ![]() ![]() ![]() |
![]() |
|
![]() |
|
![]() |
Revised for Season 17 |
When was the last time you took a shower?...Oh dear. Mind renewing that date then?
Construction[edit]
- Requirements for the
Construction:
- The
Shower must have been unlocked with a blueprint:
- The
Hydraulic Network must have been completed.
- The following resources must be in
The Bank and will be used up after completion:
- 4×
Twisted Plank
- 1×
Wrought Iron
- 5×
Water Ration
- 1×
Copper Pipe
- 1×
Empty Oil Can
- 4×
- The
Citizens must spend 25
to complete the building.
Effects[edit]
- When built, a new action is added to everyone's
Home: Take a shower.
- It can be used once a day.
- Using it reduces the chance of becoming
Terrorised or
Wounded on
Watch by -2.5 %.
- Using it reduces the chance of becoming
Terrorised at
Home when
Zombies breach the town's
Defence by -10 %.
Changes[edit]
- In Season 16:
- Rarity decreased from
Construction Blueprint (uncommon) to
Construction Blueprint (common).
×1 was added to the resource cost.
- Rarity decreased from