Grenade Launcher

From MHWiki
[v·e] 149Grenade Launcher
A mini-catapult placed on the ramparts and garnished with explosive grapefruits, all you have to do is wait and shoot! By working on it a little, we could automate it to improve its performance.
Upgradable building
CategoryBuildings
Sub CategoryPump buildings
Unlocked by Grapeboom
Blueprint
Defence 40
Action Points cost 60
Resource cost ×7 ×2 ×2 ×2 ×2 ×1 ×4
Lance-grenades
Granatwerfer
Lanza Granadas
Revised for Season 17

The next evolutionary step in the usage of grapefruits!

Construction[edit]

First:
  • The Grapeboom must have been unlocked with a blueprint:
Then:
  • The Grapeboom must have been completed.
  • The following resources must be in The Bank and will be used up after completion:
  • Citizens must spend 60 to complete the building.

Effects[edit]

  • Upgrading it via the project of the day increases the provided.
  • The required number of Grapefruits for the corresponding Upgrade Level must be in the Bank at the time of The Attack for all Upgrade values to count. IE if the Upgrade is at Level 5, but there is only one Grapefruit in the Bank, the Grenade Launcher will not provide the value of the Level 1 Upgrade, but rather revert to it's base Construction value.
  • When an Upgrade is successful, the value of that Upgrade will be provided to the Town before the Attack. So if the Town is 1000, and Level 3 is voted for, the actual Town at the time of the Attack will be 1075.

Upgrades[edit]

Level Reward
Base 40
Level 1 70 (+30),
but consumes ×1 each day.
Level 2 115 (+45),
but consumes ×2 each day.
Level 3 190 (+75),
but consumes ×3 each day.
Level 4 280 (+90),
but consumes ×4 each day.
Level 5 380 (+100),
but consumes ×5 each day.

Changes[edit]

v · e Buildings
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