Grenade Launcher

The next evolutionary step in the usage of grapefruits!

[v·e] Grenade Launcher
A mini-catapult placed on the ramparts and garnished with explosive grapefruits, all you have to do is wait and shoot! By working on it a little, we could automate it to improve its performance.
Category Buildings
Sub Category Pump buildings
Unlocked by Grapeboom
Blueprint rare
Upgradable
Defence 40
Action Points cost 60
Resource cost ×7 ×2 ×2 ×2 ×2 ×1 ×4
Lance-grenades
Granatwerfer
Lanza-cohetes

UseEdit

  • Building it gives 40   to the   Town.
    • Upgrading it via the   Daily Project will increase the   provided.
      • The required number of   Grapefruits for the corresponding Upgrade Level must be in the Bank at the time of   The Attack for all Upgrade values to count. IE if the Upgrade is at Level 5, but there is only one Grapefruit in the Bank, the Grenade Launcher will not provide the value of the Level 1 Upgrade, but rather revert to it's base   Construction value.
    • When an Upgrade is successful, the value of that Upgrade will be provided to the Town before the Attack. So if the Town   is 1000, and Level 3 is voted for, the actual Town   at the time of the Attack will be 1075.

UpgradesEdit

Level Reward
Base 40  
Level 1 70   (+30),
but consumes 1× Exploding Grapefruit each day.
Level 2 115   (+45),
but consumes 2× Exploding Grapefruits each day.
Level 3 190   (+75),
but consumes 3× Exploding Grapefruits each day.
Level 4 280   (+90),
but consumes 4× Exploding Grapefruits each day.
Level 5 380   (+100),
but consumes 5× Exploding Grapefruits each day.

NotesEdit