Firework Foray


My mum told me not to target people with fireworks. But I guess she didn't think of zombies.

[v·e] 1135 Firework Foray
There's nothing quite like a solid firework display to pass the long nights in the desert. This miniature version basically involves pointing the firing tubes at the areas surrounding the town and launching fireworks into the horde at midnight..
Category Buildings
Sub Category Foundations buildings
Unlocked by Foundations
Defence 100
Effect Lowers
Action Points cost 90
Resource cost ×2 ×1 ×1
Feux d’artifice

UseEdit

  • It provides 100  .
    • This defense value will drop as the construction takes damage on each attack (A fixed value of 20 damage).
    • Usually a Construction have Hit Points equal to the number of   used for its construction.
    • Unlike with   Reactor, the   loss will happen after the zombie attack. Each   invested to repair the Fireworks repairs 2 or 3  .
    • The Fireworks can also still be damaged from zombies in   Hardcore towns. If the construction is destroyed by this damage and not by the regular daily 20 damage points, the other Fireworks' effects below will not take place!
  • Once the Fireworks HP reaches 0 and is destroyed a few things happen:
    • Zombies in the map get killed up to a radius of 10km from town. The closer to town, the more are the kills.
    •   The Attack of the Horde for the next attack will be 13-16% lower.
    • Half the town will be   Infected.

NotesEdit

  • In Die2nite this construction used to reveal the location of all   Ruins in the   World Beyond immediately upon completion.
    • It used to be a Blueprint Unlockable construction, but now in MyHordes it is available from the start.
  • Since the construction require the special items that spawn with the map. It is likely that your town will only be able to build it once (unless it is a special event town where those items appear again).