Pits

From MHWiki
[v·e] 86Pits
Adding some metal at ground level won't stop the zombies, but it might slow them down.
Temporary building
CategoryBuildings
Sub CategoryDefensive Wall buildings
Unlocked by Rubbish Heap
Defence 30
Action Points cost 15
Resource cost ×5 ×1
Pièges à loups
Wolfsfalle
Obstáculos
Revised for Season 17

A few holes in the ground with human flesh inside can easily trick zombies to falling in and never getting out. The problem comes when the attack ends: someone has to go and deal with those zombies, and I'm not volunteering.

Construction[edit]

  • The Rubbish Heap must have been completed.
  • The following resources must be in The Bank and will be used up after completion:
  • Citizens must spend 15 to complete the building.

Effects[edit]

Changes[edit]

  • In Season 16:
    • The provided was decreased from 40 to 30.
  • In Season 6:
    • The provided was increased from 20 to 40.
  • In Season 3:
    • Baited Trap was renamed Pits.
    • The image changed from to .
    • The provided fell from 45 to 20.
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Defensive Wall Abject Panic • Armour Plating • Armour Plating v2 • Armour Plating v3 • Automatic Piston Lock • Bait • Barbed Wire • Bomb Factory • Concrete Reinforcement • Emergency Supplies • Evolutive Wall • Extrawall • Frat House • Great Moat • Great Pit • Guerilla Traps • Inner Wall • Last-Minute Lock • Metal Patches • Mount Killaman-Jaro • Old-school traps • Pits • Plywood • Portal Lock • Reinforced Gates • Rubbish Heap • Saniflow Macerator • Scavenger's Gallery • Screaming Saws • Shredder Wall • Slip 'n' Slide • Small Fence • Spiked pit • Spiked Wall • Spikes • Third Wall • Überwall • Ventilation System • Wall Upgrade v2 • War Mill • Wood Plating • Wooden Fencing • Zombie-shredder
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