Labyrinth

We all know the zombies aren't the brightest creatures left on Earth, so by building a large maze just outside the Town Gates with a few traps here and there, we'll be able to reduce the amount of zombies that even make it to town! Just remember to bring your map with you...

[v·e] 1132 Labyrinth
It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so.
Category Buildings
Sub Category Foundations buildings
Unlocked by Foundations
Blueprint rare
Defence 150
Effect Enter 1
Action Points cost 200
Resource cost ×20 ×10 ×2 ×4
Labyrinthe

UseEdit

  • Building it gives 150   to the town.
  • Citizens wishing to enter town will need to spend 1   to navigate through the   Labyrinth at the   Town Gates.
    • This makes it possible for players to get trapped at the   Town Gates if they are out of  .
  • If you have   Observation platform   upgraded to level 4 or above, its teleport function allows you to bypass 1   cost of entering the town through the gates. You will be teleported straight in.
    • There is no option to teleport from the town square, so if you go out one square then teleport into town, you'll end up spending 1   anyway.
    • Leaving the town does not require 1  .
  • It is highly recommended to build the   Ventilation System before the   Labyrinth, because it let you bypassing the   Town Gates (and therefore also the labyrinth) at all.

NotesEdit

  • In Season 4:
    • The resource costs fell from  ×40 to  ×20.
    • Later the   provided dropped from 110 to 85.
  • In Season 6:
    •   provided increased from 110 to 150.