Fortifications
[v · e] ID: 111 | |
![]() |
|
On the rare occasion a construction project benefits citizens directly, we won't complain. All citizens' houses will gain +4 defence points. | |
Category | Buildings |
Sub Category | Foundations buildings |
Unlocked by | ![]() |
Blueprint | ![]() ![]() |
Defence | All ![]() ![]() |
Action Points cost | 50 ![]() |
Resource cost | ![]() ![]() ![]() ![]() |
![]() |
|
![]() |
|
![]() |
Revised for Season 17 |
That wall is about as tough as it can get, but the attack is still getting stronger, so we might as well prepare for the eventual scenario of being overrun, by adding a miniature wall for the house of each living citizen.
Construction[edit]
- Requirements for the
Construction:
- The
Fortifications must have been unlocked with a blueprint:
- The
Foundations must have been completed.
- The following resources must be in
The Bank and will be used up after completion:
- 15×
Patchwork Beam
- 10×
Metal Support
- 2×
Unshaped Concrete Blocks
- 5×
Wrought Iron
- 15×
- The
Citizens must spend 50
to complete the building.
Effects[edit]
- All
Citizens'
Homes gain +4
Home defence.
- Since 40 % of
Home defence counts as
Town
Defence, a town with 40 living citizens receives +64
when the
Fortifications are completed.
- Since 40 % of
Distinctions[edit]
- As the
Fortifications are a
Foundations building, all
Citizens alive will earn the
Extreme Projects
Distinction on completion.
Notes[edit]
- By building the
Community Involvement even 80 % of
Home defence counts as
Town
Defence, so the
Fortifications are worth 128
in that case.
Changes[edit]
- In Season 16:
- Blueprint rarity decreased from
Construction Blueprint (rare) to
Construction Blueprint (uncommon).
- Blueprint rarity decreased from