Garbage Dump


The cornerstone of every great Town: A huge stinking dump! While not aesthetically pleasing, it does allow the Town to convert everyday objects into effective temporary defences (one night only).

[v·e] 1114 Garbage Dump
The cornerstone of every great town: a huge stinking dump all over the town. Admittedly, it's not very aesthetically pleasing, but it allows you to covert everyday objects into effective temporary defenses (for one night only)
Category Buildings
Sub Category Foundations buildings
Unlocked by Foundations
Blueprint common
Upgradable
Defence to
Action Points cost 80
Resource cost ×15 ×15 ×3 ×5 ×10 ×1
Unlocks See list
Décharge publique

UseEdit

  • Allows specific Items to be dumped for   .
  • Each   Citizen gets one free action per day (install or recover 1-20 items of the same type), further actions cost 2   (unless   Organized Dump is built, then further actions will cost 1  ).
  •   Garbage Dump Upgrades strongly increase the    per item.
    • Upgrades work like the former Constructions Defence Dump, Weapons Dump, Wood Dump, Metal Dump, Food Dump, and Animal Dump.
  • Building the   Dump Upgrade gives an additional +1    per item.

Dumpable ItemsEdit

Category/
Gain per Item
Items
Defensive Objects
1    per Item
All Heavy Camping   Defences such as   Trestles and   Sheet Metal
Weapons
1    per Item

Unbroken Melee Weapons such as   Screwdrivers and   Machetes
Grenades such as   Water Bombs
Furniture Weapons like   Old Washing Machines and   Fat Cats, or   Assault Rifles (unloaded)
Loaded Water based Weapons such as a   Water Pistol (3 shots)
Loaded Battery powered Weapons such as a   Battery Launcher Mk. II (loaded)

Food
1    per Item
Opened/prepared   Food like   Open Cans and   Tasty Homemade Dishes, however does include   Ergot Fungus
Animals
1    per Item
Non-furniture   Animals such as   Giant Rats and   Huge Snakes
Wood/Metal
1    per Item
Wood and Metal   Resources such as   Rotting Logs and   Wrought Iron

UpgradesEdit

Level Reward
Base Items can be dumped for 1   .
Level 1 Weapons: now 6    per item (+5)
Food: now 4    per item (+3)
Level 2 Animals: now 7    per item (+6)
Defensive Objects: now 6    per item (+5)
Level 3 Wood/Metal: now 2    per item (+1)
Level 4 -
Level 5 -

NotesEdit