Watchtower: Difference between revisions

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(→‎Unlocks: predictor no longer requires scanner)
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(Functionality with the Labyrinth constructed.)
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If the gates are closed, the teleport function gained by upgrades will teleport you back to square (0,0), although you will not be able to enter the town until the gates have been opened. You can also teleport out of a zone where you do not have control (even if you are {{MetaInline|Terrorised}}).
If the gates are closed, the teleport function gained by upgrades will teleport you back to square (0,0), although you will not be able to enter the town until the gates have been opened. You can also teleport out of a zone where you do not have control (even if you are {{MetaInline|Terrorised}}).
With {{MetaInline|Labyrinth}} constructed the teleport function allows to bypass the cost of entering the town through conventional means, the gates. It teleports you straight in instead.


==Blurb==
==Blurb==

Revision as of 06:20, 19 August 2011

[v·e] 1050 Watchtower
This tower, placed near the entrance, offers a perfect view of the surroundings and makes it possible to estimate the evening attack, and therefore to better prepare for it.
Category Buildings
Sub Category Watchtower buildings
Unlocked by Town
Defence 10
Effect Estimate
Action Points cost 15
Resource cost ×3 ×1 ×1
Unlocks See list
Tour de guet


Woah! You can see everything from up here! Too bad there's nothing to see but the empty, sand-filled desert. If you squint, though, you can count the zombies dragging themselves towards the town.

If the gates are closed, the teleport function gained by upgrades will teleport you back to square (0,0), although you will not be able to enter the town until the gates have been opened. You can also teleport out of a zone where you do not have control (even if you are Terrorised).

With Labyrinth constructed the teleport function allows to bypass the cost of entering the town through conventional means, the gates. It teleports you straight in instead.

Blurb

This tower, situated near the gates, gives an estimation of the magnitude of the forthcoming attack, allowing the citizens to be better prepared. It also unlocks all construction projects linked to emergency situations.

Unlocks

Level Reward
Base Gives an estimation of the magnitude of the forthcoming attack
Level 1 Every morning, all the zombies within 3 zones of the town are detected.
Level 2 Every morning, all the zombies within 6 zones of the town are detected.
Level 3 Every morning, all the zombies within 10 zones of the town are detected.
Level 4 Every morning, all zombies within 10 zones of the town are detected
+ Allows citizens within 1 km of the town to return without using any APs.
Level 5 Every morning, all zombies within 10 zones of the town are detected
+ Allows citizens within 2 km of the town to return without using any APs.